LCOV - code coverage report
Current view: top level - gcc - bitmap.h (source / functions) Coverage Total Hit
Test: gcc.info Lines: 96.7 % 215 208
Test Date: 2026-06-20 15:32:29 Functions: 100.0 % 8 8
Legend: Lines:     hit not hit

            Line data    Source code
       1              : /* Functions to support general ended bitmaps.
       2              :    Copyright (C) 1997-2026 Free Software Foundation, Inc.
       3              : 
       4              : This file is part of GCC.
       5              : 
       6              : GCC is free software; you can redistribute it and/or modify it under
       7              : the terms of the GNU General Public License as published by the Free
       8              : Software Foundation; either version 3, or (at your option) any later
       9              : version.
      10              : 
      11              : GCC is distributed in the hope that it will be useful, but WITHOUT ANY
      12              : WARRANTY; without even the implied warranty of MERCHANTABILITY or
      13              : FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
      14              : for more details.
      15              : 
      16              : You should have received a copy of the GNU General Public License
      17              : along with GCC; see the file COPYING3.  If not see
      18              : <http://www.gnu.org/licenses/>.  */
      19              : 
      20              : #ifndef GCC_BITMAP_H
      21              : #define GCC_BITMAP_H
      22              : 
      23              : /* Implementation of sparse integer sets as a linked list or tree.
      24              : 
      25              :    This sparse set representation is suitable for sparse sets with an
      26              :    unknown (a priori) universe.
      27              : 
      28              :    Sets are represented as double-linked lists of container nodes of
      29              :    type "struct bitmap_element" or as a binary trees of the same
      30              :    container nodes.  Each container node consists of an index for the
      31              :    first member that could be held in the container, a small array of
      32              :    integers that represent the members in the container, and pointers
      33              :    to the next and previous element in the linked list, or left and
      34              :    right children in the tree.  In linked-list form, the container
      35              :    nodes in the list are sorted in ascending order, i.e. the head of
      36              :    the list holds the element with the smallest member of the set.
      37              :    In tree form, nodes to the left have a smaller container index.
      38              : 
      39              :    For a given member I in the set:
      40              :      - the element for I will have index is I / (bits per element)
      41              :      - the position for I within element is I % (bits per element)
      42              : 
      43              :    This representation is very space-efficient for large sparse sets, and
      44              :    the size of the set can be changed dynamically without much overhead.
      45              :    An important parameter is the number of bits per element.  In this
      46              :    implementation, there are 128 bits per element.  This results in a
      47              :    high storage overhead *per element*, but a small overall overhead if
      48              :    the set is very sparse.
      49              : 
      50              :    The storage requirements for linked-list sparse sets are O(E), with E->N
      51              :    in the worst case (a sparse set with large distances between the values
      52              :    of the set members).
      53              : 
      54              :    This representation also works well for data flow problems where the size
      55              :    of the set may grow dynamically, but care must be taken that the member_p,
      56              :    add_member, and remove_member operations occur with a suitable access
      57              :    pattern.
      58              : 
      59              :    The linked-list set representation works well for problems involving very
      60              :    sparse sets.  The canonical example in GCC is, of course, the "set of
      61              :    sets" for some CFG-based data flow problems (liveness analysis, dominance
      62              :    frontiers, etc.).
      63              : 
      64              :    For random-access sparse sets of unknown universe, the binary tree
      65              :    representation is likely to be a more suitable choice.  Theoretical
      66              :    access times for the binary tree representation are better than those
      67              :    for the linked-list, but in practice this is only true for truly
      68              :    random access.
      69              : 
      70              :    Often the most suitable representation during construction of the set
      71              :    is not the best choice for the usage of the set.  For such cases, the
      72              :    "view" of the set can be changed from one representation to the other.
      73              :    This is an O(E) operation:
      74              : 
      75              :      * from list to tree view   : bitmap_tree_view
      76              :      * from tree to list view   : bitmap_list_view
      77              : 
      78              :    Traversing linked lists or trees can be cache-unfriendly.  Performance
      79              :    can be improved by keeping container nodes in the set grouped together
      80              :    in  memory, using a dedicated obstack for a set (or group of related
      81              :    sets).  Elements allocated on obstacks are released to a free-list and
      82              :    taken off the free list.  If multiple sets are allocated on the same
      83              :    obstack, elements freed from one set may be re-used for one of the other
      84              :    sets.  This usually helps avoid cache misses.
      85              : 
      86              :    A single free-list is used for all sets allocated in GGC space.  This is
      87              :    bad for persistent sets, so persistent sets should be allocated on an
      88              :    obstack whenever possible.
      89              : 
      90              :    For random-access sets with a known, relatively small universe size, the
      91              :    SparseSet or simple bitmap representations may be more efficient than a
      92              :    linked-list set.
      93              : 
      94              : 
      95              :    LINKED LIST FORM
      96              :    ================
      97              : 
      98              :    In linked-list form, in-order iterations of the set can be executed
      99              :    efficiently.  The downside is that many random-access operations are
     100              :    relatively slow, because the linked list has to be traversed to test
     101              :    membership (i.e. member_p/ add_member/remove_member).
     102              : 
     103              :    To improve the performance of this set representation, the last
     104              :    accessed element and its index are cached.  For membership tests on
     105              :    members close to recently accessed members, the cached last element
     106              :    improves membership test to a constant-time operation.
     107              : 
     108              :    The following operations can always be performed in O(1) time in
     109              :    list view:
     110              : 
     111              :      * clear                    : bitmap_clear
     112              :      * smallest_member          : bitmap_first_set_bit
     113              :      * pop_smallest             : bitmap_clear_first_set_bit
     114              :      * choose_one               : (not implemented, but could be
     115              :                                    in constant time)
     116              : 
     117              :    The following operations can be performed in O(E) time worst-case in
     118              :    list view (with E the number of elements in the linked list), but in
     119              :    O(1) time with a suitable access patterns:
     120              : 
     121              :      * member_p                 : bitmap_bit_p
     122              :      * add_member               : bitmap_set_bit / bitmap_set_range
     123              :      * remove_member            : bitmap_clear_bit / bitmap_clear_range
     124              : 
     125              :    The following operations can be performed in O(E) time in list view:
     126              : 
     127              :      * cardinality              : bitmap_count_bits
     128              :      * largest_member           : bitmap_last_set_bit (but this could
     129              :                                   in constant time with a pointer to
     130              :                                   the last element in the chain)
     131              :      * pop_largest              : bitmap_clear_last_set_bit
     132              :      * set_size                 : bitmap_last_set_bit
     133              : 
     134              :    In tree view the following operations can all be performed in O(log E)
     135              :    amortized time with O(E) worst-case behavior.
     136              : 
     137              :      * smallest_member
     138              :      * pop_smallest
     139              :      * largest_member
     140              :      * pop_largest
     141              :      * set_size
     142              :      * member_p
     143              :      * add_member
     144              :      * remove_member
     145              : 
     146              :    Additionally, the linked-list sparse set representation supports
     147              :    enumeration of the members in O(E) time:
     148              : 
     149              :      * forall                   : EXECUTE_IF_SET_IN_BITMAP
     150              :      * set_copy                 : bitmap_copy
     151              :      * set_intersection         : bitmap_intersect_p /
     152              :                                   bitmap_and / bitmap_and_into /
     153              :                                   EXECUTE_IF_AND_IN_BITMAP
     154              :      * set_union                : bitmap_ior / bitmap_ior_into
     155              :      * set_difference           : bitmap_intersect_compl_p /
     156              :                                   bitmap_and_comp / bitmap_and_comp_into /
     157              :                                   EXECUTE_IF_AND_COMPL_IN_BITMAP
     158              :      * set_disjuction           : bitmap_xor_comp / bitmap_xor_comp_into
     159              :      * set_compare              : bitmap_equal_p
     160              : 
     161              :    Some operations on 3 sets that occur frequently in data flow problems
     162              :    are also implemented:
     163              : 
     164              :      * A | (B & C)          : bitmap_ior_and_into
     165              :      * A | (B & ~C)         : bitmap_ior_and_compl /
     166              :                                   bitmap_ior_and_compl_into
     167              : 
     168              : 
     169              :    BINARY TREE FORM
     170              :    ================
     171              :    An alternate "view" of a bitmap is its binary tree representation.
     172              :    For this representation, splay trees are used because they can be
     173              :    implemented using the same data structures as the linked list, with
     174              :    no overhead for meta-data (like color, or rank) on the tree nodes.
     175              : 
     176              :    In binary tree form, random-access to the set is much more efficient
     177              :    than for the linked-list representation.  Downsides are the high cost
     178              :    of clearing the set, and the relatively large number of operations
     179              :    necessary to balance the tree.  Also, iterating the set members is
     180              :    not supported.
     181              : 
     182              :    As for the linked-list representation, the last accessed element and
     183              :    its index are cached, so that membership tests on the latest accessed
     184              :    members is a constant-time operation.  Other lookups take O(logE)
     185              :    time amortized (but O(E) time worst-case).
     186              : 
     187              :    The following operations can always be performed in O(1) time:
     188              : 
     189              :      * choose_one               : (not implemented, but could be
     190              :                                    implemented in constant time)
     191              : 
     192              :    The following operations can be performed in O(logE) time amortized
     193              :    but O(E) time worst-case, but in O(1) time if the same element is
     194              :    accessed.
     195              : 
     196              :      * member_p                 : bitmap_bit_p
     197              :      * add_member               : bitmap_set_bit
     198              :      * remove_member            : bitmap_clear_bit
     199              : 
     200              :    The following operations can be performed in O(logE) time amortized
     201              :    but O(E) time worst-case:
     202              : 
     203              :      * smallest_member          : bitmap_first_set_bit
     204              :      * largest_member           : bitmap_last_set_bit
     205              :      * set_size                 : bitmap_last_set_bit
     206              : 
     207              :    The following operations can be performed in O(E) time:
     208              : 
     209              :      * clear                    : bitmap_clear
     210              : 
     211              :    The binary tree sparse set representation does *not* support any form
     212              :    of enumeration, and does also *not* support logical operations on sets.
     213              :    The binary tree representation is only supposed to be used for sets
     214              :    on which many random-access membership tests will happen.  */
     215              : 
     216              : #include "obstack.h"
     217              : #include "array-traits.h"
     218              : 
     219              : /* Bitmap memory usage.  */
     220              : class bitmap_usage: public mem_usage
     221              : {
     222              : public:
     223              :   /* Default constructor.  */
     224            0 :   bitmap_usage (): m_nsearches (0), m_search_iter (0) {}
     225              :   /* Constructor.  */
     226              :   bitmap_usage (size_t allocated, size_t times, size_t peak,
     227              :              uint64_t nsearches, uint64_t search_iter)
     228              :     : mem_usage (allocated, times, peak),
     229              :     m_nsearches (nsearches), m_search_iter (search_iter) {}
     230              : 
     231              :   /* Sum the usage with SECOND usage.  */
     232              :   bitmap_usage
     233              :   operator+ (const bitmap_usage &second)
     234              :   {
     235              :     return bitmap_usage (m_allocated + second.m_allocated,
     236              :                              m_times + second.m_times,
     237              :                              m_peak + second.m_peak,
     238              :                              m_nsearches + second.m_nsearches,
     239              :                              m_search_iter + second.m_search_iter);
     240              :   }
     241              : 
     242              :   /* Dump usage coupled to LOC location, where TOTAL is sum of all rows.  */
     243              :   inline void
     244              :   dump (mem_location *loc, const mem_usage &total) const
     245              :   {
     246              :     char *location_string = loc->to_string ();
     247              : 
     248              :     fprintf (stderr, "%-48s " PRsa (9) ":%5.1f%%"
     249              :              PRsa (9) PRsa (9) ":%5.1f%%"
     250              :              PRsa (11) PRsa (11) "%10s\n",
     251              :              location_string, SIZE_AMOUNT (m_allocated),
     252              :              get_percent (m_allocated, total.m_allocated),
     253              :              SIZE_AMOUNT (m_peak), SIZE_AMOUNT (m_times),
     254              :              get_percent (m_times, total.m_times),
     255              :              SIZE_AMOUNT (m_nsearches), SIZE_AMOUNT (m_search_iter),
     256              :              loc->m_ggc ? "ggc" : "heap");
     257              : 
     258              :     free (location_string);
     259              :   }
     260              : 
     261              :   /* Dump header with NAME.  */
     262              :   static inline void
     263              :   dump_header (const char *name)
     264              :   {
     265              :     fprintf (stderr, "%-48s %11s%16s%17s%12s%12s%10s\n", name, "Leak", "Peak",
     266              :              "Times", "N searches", "Search iter", "Type");
     267              :   }
     268              : 
     269              :   /* Number search operations.  */
     270              :   uint64_t m_nsearches;
     271              :   /* Number of search iterations.  */
     272              :   uint64_t m_search_iter;
     273              : };
     274              : 
     275              : /* Bitmap memory description.  */
     276              : extern mem_alloc_description<bitmap_usage> bitmap_mem_desc;
     277              : 
     278              : /* Fundamental storage type for bitmap.  */
     279              : 
     280              : typedef unsigned long BITMAP_WORD;
     281              : /* BITMAP_WORD_BITS needs to be unsigned, but cannot contain casts as
     282              :    it is used in preprocessor directives -- hence the 1u.  */
     283              : #define BITMAP_WORD_BITS (CHAR_BIT * SIZEOF_LONG * 1u)
     284              : 
     285              : /* Number of words to use for each element in the linked list.  */
     286              : 
     287              : #ifndef BITMAP_ELEMENT_WORDS
     288              : #define BITMAP_ELEMENT_WORDS ((128 + BITMAP_WORD_BITS - 1) / BITMAP_WORD_BITS)
     289              : #endif
     290              : 
     291              : /* Number of bits in each actual element of a bitmap.  */
     292              : 
     293              : #define BITMAP_ELEMENT_ALL_BITS (BITMAP_ELEMENT_WORDS * BITMAP_WORD_BITS)
     294              : 
     295              : /* Obstack for allocating bitmaps and elements from.  */
     296              : struct bitmap_obstack {
     297              :   struct bitmap_element *elements;
     298              :   bitmap_head *heads;
     299              :   struct obstack obstack;
     300              : };
     301              : 
     302              : /* Bitmap set element.  We use a linked list to hold only the bits that
     303              :    are set.  This allows for use to grow the bitset dynamically without
     304              :    having to realloc and copy a giant bit array.
     305              : 
     306              :    The free list is implemented as a list of lists.  There is one
     307              :    outer list connected together by prev fields.  Each element of that
     308              :    outer is an inner list (that may consist only of the outer list
     309              :    element) that are connected by the next fields.  The prev pointer
     310              :    is undefined for interior elements.  This allows
     311              :    bitmap_elt_clear_from to be implemented in unit time rather than
     312              :    linear in the number of elements to be freed.  */
     313              : 
     314              : struct GTY((chain_next ("%h.next"))) bitmap_element {
     315              :   /* In list form, the next element in the linked list;
     316              :      in tree form, the right child node in the tree.  */
     317              :   struct bitmap_element *next;
     318              :   /* In list form, the previous element in the linked list;
     319              :      in tree form, the left child node in the tree.  */
     320              :   struct bitmap_element *prev;
     321              :   /* regno/BITMAP_ELEMENT_ALL_BITS.  */
     322              :   unsigned int indx;
     323              :   /* Bits that are set, counting from INDX, inclusive  */
     324              :   BITMAP_WORD bits[BITMAP_ELEMENT_WORDS];
     325              : };
     326              : 
     327              : /* Head of bitmap linked list.  The 'current' member points to something
     328              :    already pointed to by the chain started by first, so GTY((skip)) it.  */
     329              : 
     330              : class GTY(()) bitmap_head {
     331              : public:
     332              :   static bitmap_obstack crashme;
     333              :   /* Poison obstack to not make it not a valid initialized GC bitmap.  */
     334   1643729011 :   CONSTEXPR bitmap_head()
     335   1643729011 :     : indx (0), tree_form (false), padding (0), alloc_descriptor (0), first (NULL),
     336   1532496562 :       current (NULL), obstack (&crashme)
     337              :   {}
     338              :   /* Index of last element looked at.  */
     339              :   unsigned int indx;
     340              :   /* False if the bitmap is in list form; true if the bitmap is in tree form.
     341              :      Bitmap iterators only work on bitmaps in list form.  */
     342              :   unsigned tree_form: 1;
     343              :   /* Next integer is shifted, so padding is needed.  */
     344              :   unsigned padding: 2;
     345              :   /* Bitmap UID used for memory allocation statistics.  */
     346              :   unsigned alloc_descriptor: 29;
     347              :   /* In list form, the first element in the linked list;
     348              :      in tree form, the root of the tree.   */
     349              :   bitmap_element *first;
     350              :   /* Last element looked at.  */
     351              :   bitmap_element * GTY((skip(""))) current;
     352              :   /* Obstack to allocate elements from.  If NULL, then use GGC allocation.  */
     353              :   bitmap_obstack * GTY((skip(""))) obstack;
     354              : 
     355              :   /* Dump bitmap.  */
     356              :   void dump ();
     357              : 
     358              :   /* Get bitmap descriptor UID casted to an unsigned integer pointer.
     359              :      Shift the descriptor because pointer_hash<Type>::hash is
     360              :      doing >> 3 shift operation.  */
     361            0 :   unsigned *get_descriptor ()
     362              :   {
     363            0 :     return (unsigned *)(ptrdiff_t)(alloc_descriptor << 3);
     364              :   }
     365              : };
     366              : 
     367              : /* Global data */
     368              : extern bitmap_element bitmap_zero_bits; /* Zero bitmap element */
     369              : extern bitmap_obstack bitmap_default_obstack;   /* Default bitmap obstack */
     370              : 
     371              : /* Change the view of the bitmap to list, or tree.  */
     372              : void bitmap_list_view (bitmap);
     373              : void bitmap_tree_view (bitmap);
     374              : 
     375              : /* Clear a bitmap by freeing up the linked list.  */
     376              : extern void bitmap_clear (bitmap);
     377              : 
     378              : /* Copy a bitmap to another bitmap.  */
     379              : extern void bitmap_copy (bitmap, const_bitmap);
     380              : 
     381              : /* Move a bitmap to another bitmap.  */
     382              : extern void bitmap_move (bitmap, bitmap);
     383              : 
     384              : /* True if two bitmaps are identical.  */
     385              : extern bool bitmap_equal_p (const_bitmap, const_bitmap);
     386              : 
     387              : /* True if the bitmaps intersect (their AND is non-empty).  */
     388              : extern bool bitmap_intersect_p (const_bitmap, const_bitmap);
     389              : 
     390              : /* True if the complement of the second intersects the first (their
     391              :    AND_COMPL is non-empty).  */
     392              : extern bool bitmap_intersect_compl_p (const_bitmap, const_bitmap);
     393              : 
     394              : /* True if MAP is an empty bitmap.  */
     395   2385702283 : inline bool bitmap_empty_p (const_bitmap map)
     396              : {
     397   2314682292 :   return !map->first;
     398              : }
     399              : 
     400              : /* True if the bitmap has only a single bit set.  */
     401              : extern bool bitmap_single_bit_set_p (const_bitmap);
     402              : 
     403              : /* Count the number of bits set in the bitmap.  */
     404              : extern unsigned long bitmap_count_bits (const_bitmap);
     405              : 
     406              : /* Count the number of unique bits set across the two bitmaps.  */
     407              : extern unsigned long bitmap_count_unique_bits (const_bitmap, const_bitmap);
     408              : 
     409              : /* Boolean operations on bitmaps.  The _into variants are two operand
     410              :    versions that modify the first source operand.  The other variants
     411              :    are three operand versions that to not destroy the source bitmaps.
     412              :    The operations supported are &, & ~, |, ^.  */
     413              : extern void bitmap_and (bitmap, const_bitmap, const_bitmap);
     414              : extern bool bitmap_and_into (bitmap, const_bitmap);
     415              : extern bool bitmap_and_compl (bitmap, const_bitmap, const_bitmap);
     416              : extern bool bitmap_and_compl_into (bitmap, const_bitmap);
     417              : #define bitmap_compl_and(DST, A, B) bitmap_and_compl (DST, B, A)
     418              : extern void bitmap_compl_and_into (bitmap, const_bitmap);
     419              : extern void bitmap_clear_range (bitmap, unsigned int, unsigned int);
     420              : extern void bitmap_set_range (bitmap, unsigned int, unsigned int);
     421              : extern bool bitmap_ior (bitmap, const_bitmap, const_bitmap);
     422              : extern bool bitmap_ior_into (bitmap, const_bitmap);
     423              : extern bool bitmap_ior_into_and_free (bitmap, bitmap *);
     424              : extern void bitmap_xor (bitmap, const_bitmap, const_bitmap);
     425              : extern void bitmap_xor_into (bitmap, const_bitmap);
     426              : 
     427              : /* DST = A | (B & C).  Return true if DST changes.  */
     428              : extern bool bitmap_ior_and_into (bitmap DST, const_bitmap B, const_bitmap C);
     429              : /* DST = A | (B & ~C).  Return true if DST changes.  */
     430              : extern bool bitmap_ior_and_compl (bitmap DST, const_bitmap A,
     431              :                                   const_bitmap B, const_bitmap C);
     432              : /* A |= (B & ~C).  Return true if A changes.  */
     433              : extern bool bitmap_ior_and_compl_into (bitmap A,
     434              :                                        const_bitmap B, const_bitmap C);
     435              : 
     436              : /* Clear a single bit in a bitmap.  Return true if the bit changed.  */
     437              : extern bool bitmap_clear_bit (bitmap, int);
     438              : 
     439              : /* Set a single bit in a bitmap.  Return true if the bit changed.  */
     440              : extern bool bitmap_set_bit (bitmap, int);
     441              : 
     442              : /* Return true if a bit is set in a bitmap.  */
     443              : extern bool bitmap_bit_p (const_bitmap, int);
     444              : 
     445              : /* Set and get multiple bit values in a sparse bitmap.  This allows a bitmap to
     446              :    function as a sparse array of bit patterns where the patterns are
     447              :    multiples of power of 2. This is more efficient than performing this as
     448              :    multiple individual operations.  */
     449              : void bitmap_set_aligned_chunk (bitmap, unsigned int, unsigned int, BITMAP_WORD);
     450              : BITMAP_WORD bitmap_get_aligned_chunk (const_bitmap, unsigned int, unsigned int);
     451              : 
     452              : /* Debug functions to print a bitmap.  */
     453              : extern void debug_bitmap (const_bitmap);
     454              : extern void debug_bitmap_file (FILE *, const_bitmap);
     455              : 
     456              : /* Print a bitmap.  */
     457              : extern void bitmap_print (FILE *, const_bitmap, const char *, const char *);
     458              : 
     459              : /* Initialize and release a bitmap obstack.  */
     460              : extern void bitmap_obstack_initialize (bitmap_obstack *);
     461              : extern void bitmap_obstack_release (bitmap_obstack *);
     462              : extern void bitmap_register (bitmap MEM_STAT_DECL);
     463              : extern void dump_bitmap_statistics (void);
     464              : 
     465              : /* Initialize a bitmap header.  OBSTACK indicates the bitmap obstack
     466              :    to allocate from, NULL for GC'd bitmap.  */
     467              : 
     468              : inline void
     469   6498444353 : bitmap_initialize (bitmap head, bitmap_obstack *obstack CXX_MEM_STAT_INFO)
     470              : {
     471   6498444353 :   head->first = head->current = NULL;
     472   6498444353 :   head->indx = head->tree_form = 0;
     473   6498444353 :   head->padding = 0;
     474   6498444353 :   head->alloc_descriptor = 0;
     475   6498444353 :   head->obstack = obstack;
     476   5977551526 :   if (GATHER_STATISTICS)
     477              :     bitmap_register (head PASS_MEM_STAT);
     478    135270956 : }
     479              : 
     480              : /* Release a bitmap (but not its head).  This is suitable for pairing with
     481              :    bitmap_initialize.  */
     482              : 
     483              : inline void
     484    257781004 : bitmap_release (bitmap head)
     485              : {
     486    243672819 :   bitmap_clear (head);
     487              :   /* Poison the obstack pointer so the obstack can be safely released.
     488              :      Do not zero it as the bitmap then becomes initialized GC.  */
     489    243672819 :   head->obstack = &bitmap_head::crashme;
     490              : }
     491              : 
     492              : /* Allocate and free bitmaps from obstack, malloc and gc'd memory.  */
     493              : extern bitmap bitmap_alloc (bitmap_obstack *obstack CXX_MEM_STAT_INFO);
     494              : #define BITMAP_ALLOC bitmap_alloc
     495              : extern bitmap bitmap_gc_alloc (ALONE_CXX_MEM_STAT_INFO);
     496              : #define BITMAP_GGC_ALLOC bitmap_gc_alloc
     497              : extern void bitmap_obstack_free (bitmap);
     498              : 
     499              : /* A few compatibility/functions macros for compatibility with sbitmaps */
     500          942 : inline void dump_bitmap (FILE *file, const_bitmap map)
     501              : {
     502          942 :   bitmap_print (file, map, "", "\n");
     503          304 : }
     504              : extern void debug (const bitmap_head &ref);
     505              : extern void debug (const bitmap_head *ptr);
     506              : 
     507              : extern unsigned bitmap_first_set_bit (const_bitmap);
     508              : extern unsigned bitmap_clear_first_set_bit (bitmap);
     509              : extern unsigned bitmap_last_set_bit (const_bitmap);
     510              : extern unsigned bitmap_clear_last_set_bit (bitmap);
     511              : 
     512              : /* Compute bitmap hash (for purposes of hashing etc.)  */
     513              : extern hashval_t bitmap_hash (const_bitmap);
     514              : 
     515              : /* Do any cleanup needed on a bitmap when it is no longer used.  */
     516              : #define BITMAP_FREE(BITMAP) \
     517              :        ((void) (bitmap_obstack_free ((bitmap) BITMAP), (BITMAP) = (bitmap) NULL))
     518              : 
     519              : /* Iterator for bitmaps.  */
     520              : 
     521              : struct bitmap_iterator
     522              : {
     523              :   /* Pointer to the current bitmap element.  */
     524              :   bitmap_element *elt1;
     525              : 
     526              :   /* Pointer to 2nd bitmap element when two are involved.  */
     527              :   bitmap_element *elt2;
     528              : 
     529              :   /* Word within the current element.  */
     530              :   unsigned word_no;
     531              : 
     532              :   /* Contents of the actually processed word.  When finding next bit
     533              :      it is shifted right, so that the actual bit is always the least
     534              :      significant bit of ACTUAL.  */
     535              :   BITMAP_WORD bits;
     536              : };
     537              : 
     538              : /* Initialize a single bitmap iterator.  START_BIT is the first bit to
     539              :    iterate from.  */
     540              : 
     541              : inline void
     542   4956408142 : bmp_iter_set_init (bitmap_iterator *bi, const_bitmap map,
     543              :                    unsigned start_bit, unsigned *bit_no)
     544              : {
     545   4956408142 :   bi->elt1 = map->first;
     546   4956408142 :   bi->elt2 = NULL;
     547              : 
     548   4956408142 :   gcc_checking_assert (!map->tree_form);
     549              : 
     550              :   /* Advance elt1 until it is not before the block containing start_bit.  */
     551   6621577684 :   while (1)
     552              :     {
     553   5788992913 :       if (!bi->elt1)
     554              :         {
     555   1161449824 :           bi->elt1 = &bitmap_zero_bits;
     556   1161449824 :           break;
     557              :         }
     558              : 
     559   4627543089 :       if (bi->elt1->indx >= start_bit / BITMAP_ELEMENT_ALL_BITS)
     560              :         break;
     561    832584771 :       bi->elt1 = bi->elt1->next;
     562              :     }
     563              : 
     564              :   /* We might have gone past the start bit, so reinitialize it.  */
     565   4956408142 :   if (bi->elt1->indx != start_bit / BITMAP_ELEMENT_ALL_BITS)
     566    629226682 :     start_bit = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
     567              : 
     568              :   /* Initialize for what is now start_bit.  */
     569   4956408142 :   bi->word_no = start_bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS;
     570   4956408142 :   bi->bits = bi->elt1->bits[bi->word_no];
     571   4956408142 :   bi->bits >>= start_bit % BITMAP_WORD_BITS;
     572              : 
     573              :   /* If this word is zero, we must make sure we're not pointing at the
     574              :      first bit, otherwise our incrementing to the next word boundary
     575              :      will fail.  It won't matter if this increment moves us into the
     576              :      next word.  */
     577   4956408142 :   start_bit += !bi->bits;
     578              : 
     579   4956408142 :   *bit_no = start_bit;
     580   4956408142 : }
     581              : 
     582              : /* Initialize an iterator to iterate over the intersection of two
     583              :    bitmaps.  START_BIT is the bit to commence from.  */
     584              : 
     585              : inline void
     586    187357902 : bmp_iter_and_init (bitmap_iterator *bi, const_bitmap map1, const_bitmap map2,
     587              :                    unsigned start_bit, unsigned *bit_no)
     588              : {
     589    187357902 :   bi->elt1 = map1->first;
     590    187357902 :   bi->elt2 = map2->first;
     591              : 
     592    187357902 :   gcc_checking_assert (!map1->tree_form && !map2->tree_form);
     593              : 
     594              :   /* Advance elt1 until it is not before the block containing
     595              :      start_bit.  */
     596    187357902 :   while (1)
     597              :     {
     598    187357902 :       if (!bi->elt1)
     599              :         {
     600     31933150 :           bi->elt2 = NULL;
     601     31933150 :           break;
     602              :         }
     603              : 
     604    155424752 :       if (bi->elt1->indx >= start_bit / BITMAP_ELEMENT_ALL_BITS)
     605              :         break;
     606            0 :       bi->elt1 = bi->elt1->next;
     607              :     }
     608              : 
     609              :   /* Advance elt2 until it is not before elt1.  */
     610    299429790 :   while (1)
     611              :     {
     612    243393846 :       if (!bi->elt2)
     613              :         {
     614     54489335 :           bi->elt1 = bi->elt2 = &bitmap_zero_bits;
     615     54489335 :           break;
     616              :         }
     617              : 
     618    188904511 :       if (bi->elt2->indx >= bi->elt1->indx)
     619              :         break;
     620     56035944 :       bi->elt2 = bi->elt2->next;
     621              :     }
     622              : 
     623              :   /* If we're at the same index, then we have some intersecting bits.  */
     624    187357902 :   if (bi->elt1->indx == bi->elt2->indx)
     625              :     {
     626              :       /* We might have advanced beyond the start_bit, so reinitialize
     627              :          for that.  */
     628    180237985 :       if (bi->elt1->indx != start_bit / BITMAP_ELEMENT_ALL_BITS)
     629     20012368 :         start_bit = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
     630              : 
     631    180237985 :       bi->word_no = start_bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS;
     632    180237985 :       bi->bits = bi->elt1->bits[bi->word_no] & bi->elt2->bits[bi->word_no];
     633    180237985 :       bi->bits >>= start_bit % BITMAP_WORD_BITS;
     634              :     }
     635              :   else
     636              :     {
     637              :       /* Otherwise we must immediately advance elt1, so initialize for
     638              :          that.  */
     639      7119917 :       bi->word_no = BITMAP_ELEMENT_WORDS - 1;
     640      7119917 :       bi->bits = 0;
     641              :     }
     642              : 
     643              :   /* If this word is zero, we must make sure we're not pointing at the
     644              :      first bit, otherwise our incrementing to the next word boundary
     645              :      will fail.  It won't matter if this increment moves us into the
     646              :      next word.  */
     647    187357902 :   start_bit += !bi->bits;
     648              : 
     649    187357902 :   *bit_no = start_bit;
     650    187357902 : }
     651              : 
     652              : /* Initialize an iterator to iterate over the bits in MAP1 & ~MAP2.  */
     653              : 
     654              : inline void
     655      5520067 : bmp_iter_and_compl_init (bitmap_iterator *bi,
     656              :                          const_bitmap map1, const_bitmap map2,
     657              :                          unsigned start_bit, unsigned *bit_no)
     658              : {
     659      5520067 :   bi->elt1 = map1->first;
     660      5520067 :   bi->elt2 = map2->first;
     661              : 
     662      5520067 :   gcc_checking_assert (!map1->tree_form && !map2->tree_form);
     663              : 
     664              :   /* Advance elt1 until it is not before the block containing start_bit.  */
     665      5520067 :   while (1)
     666              :     {
     667      5520067 :       if (!bi->elt1)
     668              :         {
     669       648521 :           bi->elt1 = &bitmap_zero_bits;
     670       648521 :           break;
     671              :         }
     672              : 
     673      4871546 :       if (bi->elt1->indx >= start_bit / BITMAP_ELEMENT_ALL_BITS)
     674              :         break;
     675            0 :       bi->elt1 = bi->elt1->next;
     676              :     }
     677              : 
     678              :   /* Advance elt2 until it is not before elt1.  */
     679      5520068 :   while (bi->elt2 && bi->elt2->indx < bi->elt1->indx)
     680            1 :     bi->elt2 = bi->elt2->next;
     681              : 
     682              :   /* We might have advanced beyond the start_bit, so reinitialize for
     683              :      that.  */
     684      5520067 :   if (bi->elt1->indx != start_bit / BITMAP_ELEMENT_ALL_BITS)
     685        57461 :     start_bit = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
     686              : 
     687      5520067 :   bi->word_no = start_bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS;
     688      5520067 :   bi->bits = bi->elt1->bits[bi->word_no];
     689      5520067 :   if (bi->elt2 && bi->elt1->indx == bi->elt2->indx)
     690      3818484 :     bi->bits &= ~bi->elt2->bits[bi->word_no];
     691      5520067 :   bi->bits >>= start_bit % BITMAP_WORD_BITS;
     692              : 
     693              :   /* If this word is zero, we must make sure we're not pointing at the
     694              :      first bit, otherwise our incrementing to the next word boundary
     695              :      will fail.  It won't matter if this increment moves us into the
     696              :      next word.  */
     697      5520067 :   start_bit += !bi->bits;
     698              : 
     699      5520067 :   *bit_no = start_bit;
     700      5520067 : }
     701              : 
     702              : /* Advance to the next bit in BI.  We don't advance to the next
     703              :    nonzero bit yet.  */
     704              : 
     705              : inline void
     706  16356638809 : bmp_iter_next (bitmap_iterator *bi, unsigned *bit_no)
     707              : {
     708  16356638809 :   bi->bits >>= 1;
     709  16356638809 :   *bit_no += 1;
     710  16132250355 : }
     711              : 
     712              : /* Advance to first set bit in BI.  */
     713              : 
     714              : inline void
     715  17013637250 : bmp_iter_next_bit (bitmap_iterator * bi, unsigned *bit_no)
     716              : {
     717              : #if (GCC_VERSION >= 3004)
     718  17013637250 :   {
     719  17013637250 :     unsigned int n = __builtin_ctzl (bi->bits);
     720  17013637250 :     gcc_assert (sizeof (unsigned long) == sizeof (BITMAP_WORD));
     721  17013637250 :     bi->bits >>= n;
     722  17013637250 :     *bit_no += n;
     723              :   }
     724              : #else
     725              :   while (!(bi->bits & 1))
     726              :     {
     727              :       bi->bits >>= 1;
     728              :       *bit_no += 1;
     729              :     }
     730              : #endif
     731              : }
     732              : 
     733              : /* Advance to the next nonzero bit of a single bitmap, we will have
     734              :    already advanced past the just iterated bit.  Return true if there
     735              :    is a bit to iterate.  */
     736              : 
     737              : inline bool
     738  21047957691 : bmp_iter_set (bitmap_iterator *bi, unsigned *bit_no)
     739              : {
     740              :   /* If our current word is nonzero, it contains the bit we want.  */
     741  21047957691 :   if (bi->bits)
     742              :     {
     743  14771792852 :     next_bit:
     744  16744679105 :       bmp_iter_next_bit (bi, bit_no);
     745  16744679105 :       return true;
     746              :     }
     747              : 
     748              :   /* Round up to the word boundary.  We might have just iterated past
     749              :      the end of the last word, hence the -1.  It is not possible for
     750              :      bit_no to point at the beginning of the now last word.  */
     751   6276164839 :   *bit_no = ((*bit_no + BITMAP_WORD_BITS - 1)
     752   6276164839 :              / BITMAP_WORD_BITS * BITMAP_WORD_BITS);
     753   6276164839 :   bi->word_no++;
     754              : 
     755    989356885 :   while (1)
     756              :     {
     757              :       /* Find the next nonzero word in this elt.  */
     758  11519701322 :       while (bi->word_no != BITMAP_ELEMENT_WORDS)
     759              :         {
     760   6227065851 :           bi->bits = bi->elt1->bits[bi->word_no];
     761   6227065851 :           if (bi->bits)
     762   1972886253 :             goto next_bit;
     763   4254179598 :           *bit_no += BITMAP_WORD_BITS;
     764   4254179598 :           bi->word_no++;
     765              :         }
     766              : 
     767              :       /* Make sure we didn't remove the element while iterating.  */
     768   5292635471 :       gcc_checking_assert (bi->elt1->indx != -1U);
     769              : 
     770              :       /* Advance to the next element.  */
     771   5292635471 :       bi->elt1 = bi->elt1->next;
     772   5292635471 :       if (!bi->elt1)
     773              :         return false;
     774    989356885 :       *bit_no = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
     775    989356885 :       bi->word_no = 0;
     776              :     }
     777              : }
     778              : 
     779              : /* Advance to the next nonzero bit of an intersecting pair of
     780              :    bitmaps.  We will have already advanced past the just iterated bit.
     781              :    Return true if there is a bit to iterate.  */
     782              : 
     783              : inline bool
     784    345511157 : bmp_iter_and (bitmap_iterator *bi, unsigned *bit_no)
     785              : {
     786              :   /* If our current word is nonzero, it contains the bit we want.  */
     787    345511157 :   if (bi->bits)
     788              :     {
     789    114946754 :     next_bit:
     790    162014388 :       bmp_iter_next_bit (bi, bit_no);
     791    162014388 :       return true;
     792              :     }
     793              : 
     794              :   /* Round up to the word boundary.  We might have just iterated past
     795              :      the end of the last word, hence the -1.  It is not possible for
     796              :      bit_no to point at the beginning of the now last word.  */
     797    230564403 :   *bit_no = ((*bit_no + BITMAP_WORD_BITS - 1)
     798    230564403 :              / BITMAP_WORD_BITS * BITMAP_WORD_BITS);
     799    230564403 :   bi->word_no++;
     800              : 
     801     44207841 :   while (1)
     802              :     {
     803              :       /* Find the next nonzero word in this elt.  */
     804    491278243 :       while (bi->word_no != BITMAP_ELEMENT_WORDS)
     805              :         {
     806    263573633 :           bi->bits = bi->elt1->bits[bi->word_no] & bi->elt2->bits[bi->word_no];
     807    263573633 :           if (bi->bits)
     808     47067634 :             goto next_bit;
     809    216505999 :           *bit_no += BITMAP_WORD_BITS;
     810    216505999 :           bi->word_no++;
     811              :         }
     812              : 
     813              :       /* Advance to the next identical element.  */
     814    233639142 :       do
     815              :         {
     816              :           /* Make sure we didn't remove the element while iterating.  */
     817    233639142 :           gcc_checking_assert (bi->elt1->indx != -1U);
     818              : 
     819              :           /* Advance elt1 while it is less than elt2.  We always want
     820              :              to advance one elt.  */
     821    236204434 :           do
     822              :             {
     823    236204434 :               bi->elt1 = bi->elt1->next;
     824    236204434 :               if (!bi->elt1)
     825              :                 return false;
     826              :             }
     827     70914967 :           while (bi->elt1->indx < bi->elt2->indx);
     828              : 
     829              :           /* Make sure we didn't remove the element while iterating.  */
     830     68349675 :           gcc_checking_assert (bi->elt2->indx != -1U);
     831              : 
     832              :           /* Advance elt2 to be no less than elt1.  This might not
     833              :              advance.  */
     834    165483027 :           while (bi->elt2->indx < bi->elt1->indx)
     835              :             {
     836    115340654 :               bi->elt2 = bi->elt2->next;
     837    115340654 :               if (!bi->elt2)
     838              :                 return false;
     839              :             }
     840              :         }
     841     50142373 :       while (bi->elt1->indx != bi->elt2->indx);
     842              : 
     843     44207841 :       *bit_no = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
     844     44207841 :       bi->word_no = 0;
     845              :     }
     846              : }
     847              : 
     848              : /* Advance to the next nonzero bit in the intersection of
     849              :    complemented bitmaps.  We will have already advanced past the just
     850              :    iterated bit.  */
     851              : 
     852              : inline bool
     853    112456072 : bmp_iter_and_compl (bitmap_iterator *bi, unsigned *bit_no)
     854              : {
     855              :   /* If our current word is nonzero, it contains the bit we want.  */
     856    112456072 :   if (bi->bits)
     857              :     {
     858    101510346 :     next_bit:
     859    106943757 :       bmp_iter_next_bit (bi, bit_no);
     860    106943757 :       return true;
     861              :     }
     862              : 
     863              :   /* Round up to the word boundary.  We might have just iterated past
     864              :      the end of the last word, hence the -1.  It is not possible for
     865              :      bit_no to point at the beginning of the now last word.  */
     866     10945726 :   *bit_no = ((*bit_no + BITMAP_WORD_BITS - 1)
     867     10945726 :              / BITMAP_WORD_BITS * BITMAP_WORD_BITS);
     868     10945726 :   bi->word_no++;
     869              : 
     870      2750833 :   while (1)
     871              :     {
     872              :       /* Find the next nonzero word in this elt.  */
     873     19277129 :       while (bi->word_no != BITMAP_ELEMENT_WORDS)
     874              :         {
     875     11013981 :           bi->bits = bi->elt1->bits[bi->word_no];
     876     11013981 :           if (bi->elt2 && bi->elt2->indx == bi->elt1->indx)
     877      8974712 :             bi->bits &= ~bi->elt2->bits[bi->word_no];
     878     11013981 :           if (bi->bits)
     879      5433411 :             goto next_bit;
     880      5580570 :           *bit_no += BITMAP_WORD_BITS;
     881      5580570 :           bi->word_no++;
     882              :         }
     883              : 
     884              :       /* Make sure we didn't remove the element while iterating.  */
     885      8263148 :       gcc_checking_assert (bi->elt1->indx != -1U);
     886              : 
     887              :       /* Advance to the next element of elt1.  */
     888      8263148 :       bi->elt1 = bi->elt1->next;
     889      8263148 :       if (!bi->elt1)
     890              :         return false;
     891              : 
     892              :       /* Make sure we didn't remove the element while iterating.  */
     893      2750833 :       gcc_checking_assert (! bi->elt2 || bi->elt2->indx != -1U);
     894              : 
     895              :       /* Advance elt2 until it is no less than elt1.  */
     896      5407222 :       while (bi->elt2 && bi->elt2->indx < bi->elt1->indx)
     897      2656389 :         bi->elt2 = bi->elt2->next;
     898              : 
     899      2750833 :       *bit_no = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
     900      2750833 :       bi->word_no = 0;
     901              :     }
     902              : }
     903              : 
     904              : /* If you are modifying a bitmap you are currently iterating over you
     905              :    have to ensure to
     906              :      - never remove the current bit;
     907              :      - if you set or clear a bit before the current bit this operation
     908              :        will not affect the set of bits you are visiting during the iteration;
     909              :      - if you set or clear a bit after the current bit it is unspecified
     910              :        whether that affects the set of bits you are visiting during the
     911              :        iteration.
     912              :    If you want to remove the current bit you can delay this to the next
     913              :    iteration (and after the iteration in case the last iteration is
     914              :    affected).  */
     915              : 
     916              : /* Loop over all bits set in BITMAP, starting with MIN and setting
     917              :    BITNUM to the bit number.  ITER is a bitmap iterator.  BITNUM
     918              :    should be treated as a read-only variable as it contains loop
     919              :    state.  */
     920              : 
     921              : #ifndef EXECUTE_IF_SET_IN_BITMAP
     922              : /* See sbitmap.h for the other definition of EXECUTE_IF_SET_IN_BITMAP.  */
     923              : #define EXECUTE_IF_SET_IN_BITMAP(BITMAP, MIN, BITNUM, ITER)             \
     924              :   for (bmp_iter_set_init (&(ITER), (BITMAP), (MIN), &(BITNUM));         \
     925              :        bmp_iter_set (&(ITER), &(BITNUM));                               \
     926              :        bmp_iter_next (&(ITER), &(BITNUM)))
     927              : #endif
     928              : 
     929              : /* Loop over all the bits set in BITMAP1 & BITMAP2, starting with MIN
     930              :    and setting BITNUM to the bit number.  ITER is a bitmap iterator.
     931              :    BITNUM should be treated as a read-only variable as it contains
     932              :    loop state.  */
     933              : 
     934              : #define EXECUTE_IF_AND_IN_BITMAP(BITMAP1, BITMAP2, MIN, BITNUM, ITER)   \
     935              :   for (bmp_iter_and_init (&(ITER), (BITMAP1), (BITMAP2), (MIN),             \
     936              :                           &(BITNUM));                                       \
     937              :        bmp_iter_and (&(ITER), &(BITNUM));                               \
     938              :        bmp_iter_next (&(ITER), &(BITNUM)))
     939              : 
     940              : /* Loop over all the bits set in BITMAP1 & ~BITMAP2, starting with MIN
     941              :    and setting BITNUM to the bit number.  ITER is a bitmap iterator.
     942              :    BITNUM should be treated as a read-only variable as it contains
     943              :    loop state.  */
     944              : 
     945              : #define EXECUTE_IF_AND_COMPL_IN_BITMAP(BITMAP1, BITMAP2, MIN, BITNUM, ITER) \
     946              :   for (bmp_iter_and_compl_init (&(ITER), (BITMAP1), (BITMAP2), (MIN),       \
     947              :                                 &(BITNUM));                         \
     948              :        bmp_iter_and_compl (&(ITER), &(BITNUM));                         \
     949              :        bmp_iter_next (&(ITER), &(BITNUM)))
     950              : 
     951              : /* A class that ties the lifetime of a bitmap to its scope.  */
     952              : class auto_bitmap
     953              : {
     954              :  public:
     955    858354175 :   auto_bitmap (ALONE_CXX_MEM_STAT_INFO)
     956    850532777 :     { bitmap_initialize (&m_bits, &bitmap_default_obstack PASS_MEM_STAT); }
     957    187267389 :   explicit auto_bitmap (bitmap_obstack *o CXX_MEM_STAT_INFO)
     958    187267389 :     { bitmap_initialize (&m_bits, o PASS_MEM_STAT); }
     959   1018373182 :   ~auto_bitmap () { bitmap_clear (&m_bits); }
     960              :   // Allow calling bitmap functions on our bitmap.
     961  24001051096 :   operator bitmap () { return &m_bits; }
     962              : 
     963              :  private:
     964              :   // Prevent making a copy that references our bitmap.
     965              :   auto_bitmap (const auto_bitmap &) = delete;
     966              :   auto_bitmap &operator = (const auto_bitmap &) = delete;
     967              :   auto_bitmap (auto_bitmap &&) = delete;
     968              :   auto_bitmap &operator = (auto_bitmap &&) = delete;
     969              : 
     970              :   bitmap_head m_bits;
     971              : };
     972              : 
     973              : extern void debug (const auto_bitmap &ref);
     974              : extern void debug (const auto_bitmap *ptr);
     975              : 
     976              : /* Base class for bitmap_view; see there for details.  */
     977              : template<typename T, typename Traits = array_traits<T> >
     978              : class base_bitmap_view
     979              : {
     980              : public:
     981              :   typedef typename Traits::element_type array_element_type;
     982              : 
     983              :   base_bitmap_view (const T &, bitmap_element *);
     984    152204568 :   operator const_bitmap () const { return &m_head; }
     985              : 
     986              : private:
     987              :   base_bitmap_view (const base_bitmap_view &);
     988              : 
     989              :   bitmap_head m_head;
     990              : };
     991              : 
     992              : /* Provides a read-only bitmap view of a single integer bitmask or a
     993              :    constant-sized array of integer bitmasks, or of a wrapper around such
     994              :    bitmasks.  */
     995              : template<typename T, typename Traits>
     996              : class bitmap_view<T, Traits, true> : public base_bitmap_view<T, Traits>
     997              : {
     998              : public:
     999    152204568 :   bitmap_view (const T &array)
    1000    152204568 :     : base_bitmap_view<T, Traits> (array, m_bitmap_elements) {}
    1001              : 
    1002              : private:
    1003              :   /* How many bitmap_elements we need to hold a full T.  */
    1004              :   static const size_t num_bitmap_elements
    1005              :     = CEIL (CHAR_BIT
    1006              :             * sizeof (typename Traits::element_type)
    1007              :             * Traits::constant_size,
    1008              :             BITMAP_ELEMENT_ALL_BITS);
    1009              :   bitmap_element m_bitmap_elements[num_bitmap_elements];
    1010              : };
    1011              : 
    1012              : /* Initialize the view for array ARRAY, using the array of bitmap
    1013              :    elements in BITMAP_ELEMENTS (which is known to contain enough
    1014              :    entries).  */
    1015              : template<typename T, typename Traits>
    1016    152204568 : base_bitmap_view<T, Traits>::base_bitmap_view (const T &array,
    1017    152204568 :                                                bitmap_element *bitmap_elements)
    1018              : {
    1019    152204568 :   m_head.obstack = NULL;
    1020              : 
    1021              :   /* The code currently assumes that each element of ARRAY corresponds
    1022              :      to exactly one bitmap_element.  */
    1023    152204568 :   const size_t array_element_bits = CHAR_BIT * sizeof (array_element_type);
    1024              :   STATIC_ASSERT (BITMAP_ELEMENT_ALL_BITS % array_element_bits == 0);
    1025    152204568 :   size_t array_step = BITMAP_ELEMENT_ALL_BITS / array_element_bits;
    1026    152204568 :   size_t array_size = Traits::size (array);
    1027              : 
    1028              :   /* Process each potential bitmap_element in turn.  The loop is written
    1029              :      this way rather than per array element because usually there are
    1030              :      only a small number of array elements per bitmap element (typically
    1031              :      two or four).  The inner loops should therefore unroll completely.  */
    1032    152204568 :   const array_element_type *array_elements = Traits::base (array);
    1033    152204568 :   unsigned int indx = 0;
    1034    152204568 :   for (size_t array_base = 0;
    1035    304409136 :        array_base < array_size;
    1036    152204568 :        array_base += array_step, indx += 1)
    1037              :     {
    1038              :       /* How many array elements are in this particular bitmap_element.  */
    1039              :       unsigned int array_count
    1040              :         = (STATIC_CONSTANT_P (array_size % array_step == 0)
    1041              :            ? array_step : MIN (array_step, array_size - array_base));
    1042              : 
    1043              :       /* See whether we need this bitmap element.  */
    1044    152204568 :       array_element_type ior = array_elements[array_base];
    1045    304409136 :       for (size_t i = 1; i < array_count; ++i)
    1046    152204568 :         ior |= array_elements[array_base + i];
    1047    152204568 :       if (ior == 0)
    1048    101971252 :         continue;
    1049              : 
    1050              :       /* Grab the next bitmap element and chain it.  */
    1051     50233316 :       bitmap_element *bitmap_element = bitmap_elements++;
    1052     50233316 :       if (m_head.current)
    1053            0 :         m_head.current->next = bitmap_element;
    1054              :       else
    1055     50233316 :         m_head.first = bitmap_element;
    1056     50233316 :       bitmap_element->prev = m_head.current;
    1057     50233316 :       bitmap_element->next = NULL;
    1058     50233316 :       bitmap_element->indx = indx;
    1059     50233316 :       m_head.current = bitmap_element;
    1060     50233316 :       m_head.indx = indx;
    1061              : 
    1062              :       /* Fill in the bits of the bitmap element.  */
    1063              :       if (array_element_bits < BITMAP_WORD_BITS)
    1064              :         {
    1065              :           /* Multiple array elements fit in one element of
    1066              :              bitmap_element->bits.  */
    1067              :           size_t array_i = array_base;
    1068              :           for (unsigned int word_i = 0; word_i < BITMAP_ELEMENT_WORDS;
    1069              :                ++word_i)
    1070              :             {
    1071              :               BITMAP_WORD word = 0;
    1072              :               for (unsigned int shift = 0;
    1073              :                    shift < BITMAP_WORD_BITS && array_i < array_size;
    1074              :                    shift += array_element_bits)
    1075              :                 word |= array_elements[array_i++] << shift;
    1076              :               bitmap_element->bits[word_i] = word;
    1077              :             }
    1078              :         }
    1079              :       else
    1080              :         {
    1081              :           /* Array elements are the same size as elements of
    1082              :              bitmap_element->bits, or are an exact multiple of that size.  */
    1083     50233316 :           unsigned int word_i = 0;
    1084    150699948 :           for (unsigned int i = 0; i < array_count; ++i)
    1085    200933264 :             for (unsigned int shift = 0; shift < array_element_bits;
    1086    100466632 :                  shift += BITMAP_WORD_BITS)
    1087    100466632 :               bitmap_element->bits[word_i++]
    1088    100466632 :                 = array_elements[array_base + i] >> shift;
    1089     50233316 :           while (word_i < BITMAP_ELEMENT_WORDS)
    1090            0 :             bitmap_element->bits[word_i++] = 0;
    1091              :         }
    1092              :     }
    1093    152204568 : }
    1094              : 
    1095              : #endif /* GCC_BITMAP_H */
        

Generated by: LCOV version 2.4-beta

LCOV profile is generated on x86_64 machine using following configure options: configure --disable-bootstrap --enable-coverage=opt --enable-languages=c,c++,fortran,go,jit,lto,rust,m2 --enable-host-shared. GCC test suite is run with the built compiler.