LCOV - code coverage report
Current view: top level - gcc - bitmap.h (source / functions) Coverage Total Hit
Test: gcc.info Lines: 96.7 % 215 208
Test Date: 2026-02-28 14:20:25 Functions: 100.0 % 8 8
Legend: Lines:     hit not hit

            Line data    Source code
       1              : /* Functions to support general ended bitmaps.
       2              :    Copyright (C) 1997-2026 Free Software Foundation, Inc.
       3              : 
       4              : This file is part of GCC.
       5              : 
       6              : GCC is free software; you can redistribute it and/or modify it under
       7              : the terms of the GNU General Public License as published by the Free
       8              : Software Foundation; either version 3, or (at your option) any later
       9              : version.
      10              : 
      11              : GCC is distributed in the hope that it will be useful, but WITHOUT ANY
      12              : WARRANTY; without even the implied warranty of MERCHANTABILITY or
      13              : FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
      14              : for more details.
      15              : 
      16              : You should have received a copy of the GNU General Public License
      17              : along with GCC; see the file COPYING3.  If not see
      18              : <http://www.gnu.org/licenses/>.  */
      19              : 
      20              : #ifndef GCC_BITMAP_H
      21              : #define GCC_BITMAP_H
      22              : 
      23              : /* Implementation of sparse integer sets as a linked list or tree.
      24              : 
      25              :    This sparse set representation is suitable for sparse sets with an
      26              :    unknown (a priori) universe.
      27              : 
      28              :    Sets are represented as double-linked lists of container nodes of
      29              :    type "struct bitmap_element" or as a binary trees of the same
      30              :    container nodes.  Each container node consists of an index for the
      31              :    first member that could be held in the container, a small array of
      32              :    integers that represent the members in the container, and pointers
      33              :    to the next and previous element in the linked list, or left and
      34              :    right children in the tree.  In linked-list form, the container
      35              :    nodes in the list are sorted in ascending order, i.e. the head of
      36              :    the list holds the element with the smallest member of the set.
      37              :    In tree form, nodes to the left have a smaller container index.
      38              : 
      39              :    For a given member I in the set:
      40              :      - the element for I will have index is I / (bits per element)
      41              :      - the position for I within element is I % (bits per element)
      42              : 
      43              :    This representation is very space-efficient for large sparse sets, and
      44              :    the size of the set can be changed dynamically without much overhead.
      45              :    An important parameter is the number of bits per element.  In this
      46              :    implementation, there are 128 bits per element.  This results in a
      47              :    high storage overhead *per element*, but a small overall overhead if
      48              :    the set is very sparse.
      49              : 
      50              :    The storage requirements for linked-list sparse sets are O(E), with E->N
      51              :    in the worst case (a sparse set with large distances between the values
      52              :    of the set members).
      53              : 
      54              :    This representation also works well for data flow problems where the size
      55              :    of the set may grow dynamically, but care must be taken that the member_p,
      56              :    add_member, and remove_member operations occur with a suitable access
      57              :    pattern.
      58              : 
      59              :    The linked-list set representation works well for problems involving very
      60              :    sparse sets.  The canonical example in GCC is, of course, the "set of
      61              :    sets" for some CFG-based data flow problems (liveness analysis, dominance
      62              :    frontiers, etc.).
      63              : 
      64              :    For random-access sparse sets of unknown universe, the binary tree
      65              :    representation is likely to be a more suitable choice.  Theoretical
      66              :    access times for the binary tree representation are better than those
      67              :    for the linked-list, but in practice this is only true for truely
      68              :    random access.
      69              : 
      70              :    Often the most suitable representation during construction of the set
      71              :    is not the best choice for the usage of the set.  For such cases, the
      72              :    "view" of the set can be changed from one representation to the other.
      73              :    This is an O(E) operation:
      74              : 
      75              :      * from list to tree view   : bitmap_tree_view
      76              :      * from tree to list view   : bitmap_list_view
      77              : 
      78              :    Traversing linked lists or trees can be cache-unfriendly.  Performance
      79              :    can be improved by keeping container nodes in the set grouped together
      80              :    in  memory, using a dedicated obstack for a set (or group of related
      81              :    sets).  Elements allocated on obstacks are released to a free-list and
      82              :    taken off the free list.  If multiple sets are allocated on the same
      83              :    obstack, elements freed from one set may be re-used for one of the other
      84              :    sets.  This usually helps avoid cache misses.
      85              : 
      86              :    A single free-list is used for all sets allocated in GGC space.  This is
      87              :    bad for persistent sets, so persistent sets should be allocated on an
      88              :    obstack whenever possible.
      89              : 
      90              :    For random-access sets with a known, relatively small universe size, the
      91              :    SparseSet or simple bitmap representations may be more efficient than a
      92              :    linked-list set.
      93              : 
      94              : 
      95              :    LINKED LIST FORM
      96              :    ================
      97              : 
      98              :    In linked-list form, in-order iterations of the set can be executed
      99              :    efficiently.  The downside is that many random-access operations are
     100              :    relatively slow, because the linked list has to be traversed to test
     101              :    membership (i.e. member_p/ add_member/remove_member).
     102              : 
     103              :    To improve the performance of this set representation, the last
     104              :    accessed element and its index are cached.  For membership tests on
     105              :    members close to recently accessed members, the cached last element
     106              :    improves membership test to a constant-time operation.
     107              : 
     108              :    The following operations can always be performed in O(1) time in
     109              :    list view:
     110              : 
     111              :      * clear                    : bitmap_clear
     112              :      * smallest_member          : bitmap_first_set_bit
     113              :      * pop_smallest             : bitmap_clear_first_set_bit
     114              :      * choose_one               : (not implemented, but could be
     115              :                                    in constant time)
     116              : 
     117              :    The following operations can be performed in O(E) time worst-case in
     118              :    list view (with E the number of elements in the linked list), but in
     119              :    O(1) time with a suitable access patterns:
     120              : 
     121              :      * member_p                 : bitmap_bit_p
     122              :      * add_member               : bitmap_set_bit / bitmap_set_range
     123              :      * remove_member            : bitmap_clear_bit / bitmap_clear_range
     124              : 
     125              :    The following operations can be performed in O(E) time in list view:
     126              : 
     127              :      * cardinality              : bitmap_count_bits
     128              :      * largest_member           : bitmap_last_set_bit (but this could
     129              :                                   in constant time with a pointer to
     130              :                                   the last element in the chain)
     131              :      * set_size                 : bitmap_last_set_bit
     132              : 
     133              :    In tree view the following operations can all be performed in O(log E)
     134              :    amortized time with O(E) worst-case behavior.
     135              : 
     136              :      * smallest_member
     137              :      * pop_smallest
     138              :      * largest_member
     139              :      * set_size
     140              :      * member_p
     141              :      * add_member
     142              :      * remove_member
     143              : 
     144              :    Additionally, the linked-list sparse set representation supports
     145              :    enumeration of the members in O(E) time:
     146              : 
     147              :      * forall                   : EXECUTE_IF_SET_IN_BITMAP
     148              :      * set_copy                 : bitmap_copy
     149              :      * set_intersection         : bitmap_intersect_p /
     150              :                                   bitmap_and / bitmap_and_into /
     151              :                                   EXECUTE_IF_AND_IN_BITMAP
     152              :      * set_union                : bitmap_ior / bitmap_ior_into
     153              :      * set_difference           : bitmap_intersect_compl_p /
     154              :                                   bitmap_and_comp / bitmap_and_comp_into /
     155              :                                   EXECUTE_IF_AND_COMPL_IN_BITMAP
     156              :      * set_disjuction           : bitmap_xor_comp / bitmap_xor_comp_into
     157              :      * set_compare              : bitmap_equal_p
     158              : 
     159              :    Some operations on 3 sets that occur frequently in data flow problems
     160              :    are also implemented:
     161              : 
     162              :      * A | (B & C)          : bitmap_ior_and_into
     163              :      * A | (B & ~C)         : bitmap_ior_and_compl /
     164              :                                   bitmap_ior_and_compl_into
     165              : 
     166              : 
     167              :    BINARY TREE FORM
     168              :    ================
     169              :    An alternate "view" of a bitmap is its binary tree representation.
     170              :    For this representation, splay trees are used because they can be
     171              :    implemented using the same data structures as the linked list, with
     172              :    no overhead for meta-data (like color, or rank) on the tree nodes.
     173              : 
     174              :    In binary tree form, random-access to the set is much more efficient
     175              :    than for the linked-list representation.  Downsides are the high cost
     176              :    of clearing the set, and the relatively large number of operations
     177              :    necessary to balance the tree.  Also, iterating the set members is
     178              :    not supported.
     179              : 
     180              :    As for the linked-list representation, the last accessed element and
     181              :    its index are cached, so that membership tests on the latest accessed
     182              :    members is a constant-time operation.  Other lookups take O(logE)
     183              :    time amortized (but O(E) time worst-case).
     184              : 
     185              :    The following operations can always be performed in O(1) time:
     186              : 
     187              :      * choose_one               : (not implemented, but could be
     188              :                                    implemented in constant time)
     189              : 
     190              :    The following operations can be performed in O(logE) time amortized
     191              :    but O(E) time worst-case, but in O(1) time if the same element is
     192              :    accessed.
     193              : 
     194              :      * member_p                 : bitmap_bit_p
     195              :      * add_member               : bitmap_set_bit
     196              :      * remove_member            : bitmap_clear_bit
     197              : 
     198              :    The following operations can be performed in O(logE) time amortized
     199              :    but O(E) time worst-case:
     200              : 
     201              :      * smallest_member          : bitmap_first_set_bit
     202              :      * largest_member           : bitmap_last_set_bit
     203              :      * set_size                 : bitmap_last_set_bit
     204              : 
     205              :    The following operations can be performed in O(E) time:
     206              : 
     207              :      * clear                    : bitmap_clear
     208              : 
     209              :    The binary tree sparse set representation does *not* support any form
     210              :    of enumeration, and does also *not* support logical operations on sets.
     211              :    The binary tree representation is only supposed to be used for sets
     212              :    on which many random-access membership tests will happen.  */
     213              : 
     214              : #include "obstack.h"
     215              : #include "array-traits.h"
     216              : 
     217              : /* Bitmap memory usage.  */
     218              : class bitmap_usage: public mem_usage
     219              : {
     220              : public:
     221              :   /* Default contructor.  */
     222            0 :   bitmap_usage (): m_nsearches (0), m_search_iter (0) {}
     223              :   /* Constructor.  */
     224              :   bitmap_usage (size_t allocated, size_t times, size_t peak,
     225              :              uint64_t nsearches, uint64_t search_iter)
     226              :     : mem_usage (allocated, times, peak),
     227              :     m_nsearches (nsearches), m_search_iter (search_iter) {}
     228              : 
     229              :   /* Sum the usage with SECOND usage.  */
     230              :   bitmap_usage
     231              :   operator+ (const bitmap_usage &second)
     232              :   {
     233              :     return bitmap_usage (m_allocated + second.m_allocated,
     234              :                              m_times + second.m_times,
     235              :                              m_peak + second.m_peak,
     236              :                              m_nsearches + second.m_nsearches,
     237              :                              m_search_iter + second.m_search_iter);
     238              :   }
     239              : 
     240              :   /* Dump usage coupled to LOC location, where TOTAL is sum of all rows.  */
     241              :   inline void
     242              :   dump (mem_location *loc, const mem_usage &total) const
     243              :   {
     244              :     char *location_string = loc->to_string ();
     245              : 
     246              :     fprintf (stderr, "%-48s " PRsa (9) ":%5.1f%%"
     247              :              PRsa (9) PRsa (9) ":%5.1f%%"
     248              :              PRsa (11) PRsa (11) "%10s\n",
     249              :              location_string, SIZE_AMOUNT (m_allocated),
     250              :              get_percent (m_allocated, total.m_allocated),
     251              :              SIZE_AMOUNT (m_peak), SIZE_AMOUNT (m_times),
     252              :              get_percent (m_times, total.m_times),
     253              :              SIZE_AMOUNT (m_nsearches), SIZE_AMOUNT (m_search_iter),
     254              :              loc->m_ggc ? "ggc" : "heap");
     255              : 
     256              :     free (location_string);
     257              :   }
     258              : 
     259              :   /* Dump header with NAME.  */
     260              :   static inline void
     261              :   dump_header (const char *name)
     262              :   {
     263              :     fprintf (stderr, "%-48s %11s%16s%17s%12s%12s%10s\n", name, "Leak", "Peak",
     264              :              "Times", "N searches", "Search iter", "Type");
     265              :   }
     266              : 
     267              :   /* Number search operations.  */
     268              :   uint64_t m_nsearches;
     269              :   /* Number of search iterations.  */
     270              :   uint64_t m_search_iter;
     271              : };
     272              : 
     273              : /* Bitmap memory description.  */
     274              : extern mem_alloc_description<bitmap_usage> bitmap_mem_desc;
     275              : 
     276              : /* Fundamental storage type for bitmap.  */
     277              : 
     278              : typedef unsigned long BITMAP_WORD;
     279              : /* BITMAP_WORD_BITS needs to be unsigned, but cannot contain casts as
     280              :    it is used in preprocessor directives -- hence the 1u.  */
     281              : #define BITMAP_WORD_BITS (CHAR_BIT * SIZEOF_LONG * 1u)
     282              : 
     283              : /* Number of words to use for each element in the linked list.  */
     284              : 
     285              : #ifndef BITMAP_ELEMENT_WORDS
     286              : #define BITMAP_ELEMENT_WORDS ((128 + BITMAP_WORD_BITS - 1) / BITMAP_WORD_BITS)
     287              : #endif
     288              : 
     289              : /* Number of bits in each actual element of a bitmap.  */
     290              : 
     291              : #define BITMAP_ELEMENT_ALL_BITS (BITMAP_ELEMENT_WORDS * BITMAP_WORD_BITS)
     292              : 
     293              : /* Obstack for allocating bitmaps and elements from.  */
     294              : struct bitmap_obstack {
     295              :   struct bitmap_element *elements;
     296              :   bitmap_head *heads;
     297              :   struct obstack obstack;
     298              : };
     299              : 
     300              : /* Bitmap set element.  We use a linked list to hold only the bits that
     301              :    are set.  This allows for use to grow the bitset dynamically without
     302              :    having to realloc and copy a giant bit array.
     303              : 
     304              :    The free list is implemented as a list of lists.  There is one
     305              :    outer list connected together by prev fields.  Each element of that
     306              :    outer is an inner list (that may consist only of the outer list
     307              :    element) that are connected by the next fields.  The prev pointer
     308              :    is undefined for interior elements.  This allows
     309              :    bitmap_elt_clear_from to be implemented in unit time rather than
     310              :    linear in the number of elements to be freed.  */
     311              : 
     312              : struct GTY((chain_next ("%h.next"))) bitmap_element {
     313              :   /* In list form, the next element in the linked list;
     314              :      in tree form, the left child node in the tree.  */
     315              :   struct bitmap_element *next;
     316              :   /* In list form, the previous element in the linked list;
     317              :      in tree form, the right child node in the tree.  */
     318              :   struct bitmap_element *prev;
     319              :   /* regno/BITMAP_ELEMENT_ALL_BITS.  */
     320              :   unsigned int indx;
     321              :   /* Bits that are set, counting from INDX, inclusive  */
     322              :   BITMAP_WORD bits[BITMAP_ELEMENT_WORDS];
     323              : };
     324              : 
     325              : /* Head of bitmap linked list.  The 'current' member points to something
     326              :    already pointed to by the chain started by first, so GTY((skip)) it.  */
     327              : 
     328              : class GTY(()) bitmap_head {
     329              : public:
     330              :   static bitmap_obstack crashme;
     331              :   /* Poison obstack to not make it not a valid initialized GC bitmap.  */
     332   1477506997 :   CONSTEXPR bitmap_head()
     333   1477506997 :     : indx (0), tree_form (false), padding (0), alloc_descriptor (0), first (NULL),
     334   1398554552 :       current (NULL), obstack (&crashme)
     335              :   {}
     336              :   /* Index of last element looked at.  */
     337              :   unsigned int indx;
     338              :   /* False if the bitmap is in list form; true if the bitmap is in tree form.
     339              :      Bitmap iterators only work on bitmaps in list form.  */
     340              :   unsigned tree_form: 1;
     341              :   /* Next integer is shifted, so padding is needed.  */
     342              :   unsigned padding: 2;
     343              :   /* Bitmap UID used for memory allocation statistics.  */
     344              :   unsigned alloc_descriptor: 29;
     345              :   /* In list form, the first element in the linked list;
     346              :      in tree form, the root of the tree.   */
     347              :   bitmap_element *first;
     348              :   /* Last element looked at.  */
     349              :   bitmap_element * GTY((skip(""))) current;
     350              :   /* Obstack to allocate elements from.  If NULL, then use GGC allocation.  */
     351              :   bitmap_obstack * GTY((skip(""))) obstack;
     352              : 
     353              :   /* Dump bitmap.  */
     354              :   void dump ();
     355              : 
     356              :   /* Get bitmap descriptor UID casted to an unsigned integer pointer.
     357              :      Shift the descriptor because pointer_hash<Type>::hash is
     358              :      doing >> 3 shift operation.  */
     359            0 :   unsigned *get_descriptor ()
     360              :   {
     361            0 :     return (unsigned *)(ptrdiff_t)(alloc_descriptor << 3);
     362              :   }
     363              : };
     364              : 
     365              : /* Global data */
     366              : extern bitmap_element bitmap_zero_bits; /* Zero bitmap element */
     367              : extern bitmap_obstack bitmap_default_obstack;   /* Default bitmap obstack */
     368              : 
     369              : /* Change the view of the bitmap to list, or tree.  */
     370              : void bitmap_list_view (bitmap);
     371              : void bitmap_tree_view (bitmap);
     372              : 
     373              : /* Clear a bitmap by freeing up the linked list.  */
     374              : extern void bitmap_clear (bitmap);
     375              : 
     376              : /* Copy a bitmap to another bitmap.  */
     377              : extern void bitmap_copy (bitmap, const_bitmap);
     378              : 
     379              : /* Move a bitmap to another bitmap.  */
     380              : extern void bitmap_move (bitmap, bitmap);
     381              : 
     382              : /* True if two bitmaps are identical.  */
     383              : extern bool bitmap_equal_p (const_bitmap, const_bitmap);
     384              : 
     385              : /* True if the bitmaps intersect (their AND is non-empty).  */
     386              : extern bool bitmap_intersect_p (const_bitmap, const_bitmap);
     387              : 
     388              : /* True if the complement of the second intersects the first (their
     389              :    AND_COMPL is non-empty).  */
     390              : extern bool bitmap_intersect_compl_p (const_bitmap, const_bitmap);
     391              : 
     392              : /* True if MAP is an empty bitmap.  */
     393   2400731419 : inline bool bitmap_empty_p (const_bitmap map)
     394              : {
     395   2329627076 :   return !map->first;
     396              : }
     397              : 
     398              : /* True if the bitmap has only a single bit set.  */
     399              : extern bool bitmap_single_bit_set_p (const_bitmap);
     400              : 
     401              : /* Count the number of bits set in the bitmap.  */
     402              : extern unsigned long bitmap_count_bits (const_bitmap);
     403              : 
     404              : /* Count the number of unique bits set across the two bitmaps.  */
     405              : extern unsigned long bitmap_count_unique_bits (const_bitmap, const_bitmap);
     406              : 
     407              : /* Boolean operations on bitmaps.  The _into variants are two operand
     408              :    versions that modify the first source operand.  The other variants
     409              :    are three operand versions that to not destroy the source bitmaps.
     410              :    The operations supported are &, & ~, |, ^.  */
     411              : extern void bitmap_and (bitmap, const_bitmap, const_bitmap);
     412              : extern bool bitmap_and_into (bitmap, const_bitmap);
     413              : extern bool bitmap_and_compl (bitmap, const_bitmap, const_bitmap);
     414              : extern bool bitmap_and_compl_into (bitmap, const_bitmap);
     415              : #define bitmap_compl_and(DST, A, B) bitmap_and_compl (DST, B, A)
     416              : extern void bitmap_compl_and_into (bitmap, const_bitmap);
     417              : extern void bitmap_clear_range (bitmap, unsigned int, unsigned int);
     418              : extern void bitmap_set_range (bitmap, unsigned int, unsigned int);
     419              : extern bool bitmap_ior (bitmap, const_bitmap, const_bitmap);
     420              : extern bool bitmap_ior_into (bitmap, const_bitmap);
     421              : extern bool bitmap_ior_into_and_free (bitmap, bitmap *);
     422              : extern void bitmap_xor (bitmap, const_bitmap, const_bitmap);
     423              : extern void bitmap_xor_into (bitmap, const_bitmap);
     424              : 
     425              : /* DST = A | (B & C).  Return true if DST changes.  */
     426              : extern bool bitmap_ior_and_into (bitmap DST, const_bitmap B, const_bitmap C);
     427              : /* DST = A | (B & ~C).  Return true if DST changes.  */
     428              : extern bool bitmap_ior_and_compl (bitmap DST, const_bitmap A,
     429              :                                   const_bitmap B, const_bitmap C);
     430              : /* A |= (B & ~C).  Return true if A changes.  */
     431              : extern bool bitmap_ior_and_compl_into (bitmap A,
     432              :                                        const_bitmap B, const_bitmap C);
     433              : 
     434              : /* Clear a single bit in a bitmap.  Return true if the bit changed.  */
     435              : extern bool bitmap_clear_bit (bitmap, int);
     436              : 
     437              : /* Set a single bit in a bitmap.  Return true if the bit changed.  */
     438              : extern bool bitmap_set_bit (bitmap, int);
     439              : 
     440              : /* Return true if a bit is set in a bitmap.  */
     441              : extern bool bitmap_bit_p (const_bitmap, int);
     442              : 
     443              : /* Set and get multiple bit values in a sparse bitmap.  This allows a bitmap to
     444              :    function as a sparse array of bit patterns where the patterns are
     445              :    multiples of power of 2. This is more efficient than performing this as
     446              :    multiple individual operations.  */
     447              : void bitmap_set_aligned_chunk (bitmap, unsigned int, unsigned int, BITMAP_WORD);
     448              : BITMAP_WORD bitmap_get_aligned_chunk (const_bitmap, unsigned int, unsigned int);
     449              : 
     450              : /* Debug functions to print a bitmap.  */
     451              : extern void debug_bitmap (const_bitmap);
     452              : extern void debug_bitmap_file (FILE *, const_bitmap);
     453              : 
     454              : /* Print a bitmap.  */
     455              : extern void bitmap_print (FILE *, const_bitmap, const char *, const char *);
     456              : 
     457              : /* Initialize and release a bitmap obstack.  */
     458              : extern void bitmap_obstack_initialize (bitmap_obstack *);
     459              : extern void bitmap_obstack_release (bitmap_obstack *);
     460              : extern void bitmap_register (bitmap MEM_STAT_DECL);
     461              : extern void dump_bitmap_statistics (void);
     462              : 
     463              : /* Initialize a bitmap header.  OBSTACK indicates the bitmap obstack
     464              :    to allocate from, NULL for GC'd bitmap.  */
     465              : 
     466              : inline void
     467   6316186519 : bitmap_initialize (bitmap head, bitmap_obstack *obstack CXX_MEM_STAT_INFO)
     468              : {
     469   6316186519 :   head->first = head->current = NULL;
     470   6316186519 :   head->indx = head->tree_form = 0;
     471   6316186519 :   head->padding = 0;
     472   6316186519 :   head->alloc_descriptor = 0;
     473   6316186519 :   head->obstack = obstack;
     474   5843782116 :   if (GATHER_STATISTICS)
     475              :     bitmap_register (head PASS_MEM_STAT);
     476    137045831 : }
     477              : 
     478              : /* Release a bitmap (but not its head).  This is suitable for pairing with
     479              :    bitmap_initialize.  */
     480              : 
     481              : inline void
     482    261446120 : bitmap_release (bitmap head)
     483              : {
     484    247370214 :   bitmap_clear (head);
     485              :   /* Poison the obstack pointer so the obstack can be safely released.
     486              :      Do not zero it as the bitmap then becomes initialized GC.  */
     487    247370214 :   head->obstack = &bitmap_head::crashme;
     488              : }
     489              : 
     490              : /* Allocate and free bitmaps from obstack, malloc and gc'd memory.  */
     491              : extern bitmap bitmap_alloc (bitmap_obstack *obstack CXX_MEM_STAT_INFO);
     492              : #define BITMAP_ALLOC bitmap_alloc
     493              : extern bitmap bitmap_gc_alloc (ALONE_CXX_MEM_STAT_INFO);
     494              : #define BITMAP_GGC_ALLOC bitmap_gc_alloc
     495              : extern void bitmap_obstack_free (bitmap);
     496              : 
     497              : /* A few compatibility/functions macros for compatibility with sbitmaps */
     498          938 : inline void dump_bitmap (FILE *file, const_bitmap map)
     499              : {
     500          938 :   bitmap_print (file, map, "", "\n");
     501          300 : }
     502              : extern void debug (const bitmap_head &ref);
     503              : extern void debug (const bitmap_head *ptr);
     504              : 
     505              : extern unsigned bitmap_first_set_bit (const_bitmap);
     506              : extern unsigned bitmap_clear_first_set_bit (bitmap);
     507              : extern unsigned bitmap_last_set_bit (const_bitmap);
     508              : 
     509              : /* Compute bitmap hash (for purposes of hashing etc.)  */
     510              : extern hashval_t bitmap_hash (const_bitmap);
     511              : 
     512              : /* Do any cleanup needed on a bitmap when it is no longer used.  */
     513              : #define BITMAP_FREE(BITMAP) \
     514              :        ((void) (bitmap_obstack_free ((bitmap) BITMAP), (BITMAP) = (bitmap) NULL))
     515              : 
     516              : /* Iterator for bitmaps.  */
     517              : 
     518              : struct bitmap_iterator
     519              : {
     520              :   /* Pointer to the current bitmap element.  */
     521              :   bitmap_element *elt1;
     522              : 
     523              :   /* Pointer to 2nd bitmap element when two are involved.  */
     524              :   bitmap_element *elt2;
     525              : 
     526              :   /* Word within the current element.  */
     527              :   unsigned word_no;
     528              : 
     529              :   /* Contents of the actually processed word.  When finding next bit
     530              :      it is shifted right, so that the actual bit is always the least
     531              :      significant bit of ACTUAL.  */
     532              :   BITMAP_WORD bits;
     533              : };
     534              : 
     535              : /* Initialize a single bitmap iterator.  START_BIT is the first bit to
     536              :    iterate from.  */
     537              : 
     538              : inline void
     539   5015730183 : bmp_iter_set_init (bitmap_iterator *bi, const_bitmap map,
     540              :                    unsigned start_bit, unsigned *bit_no)
     541              : {
     542   5015730183 :   bi->elt1 = map->first;
     543   5015730183 :   bi->elt2 = NULL;
     544              : 
     545   5015730183 :   gcc_checking_assert (!map->tree_form);
     546              : 
     547              :   /* Advance elt1 until it is not before the block containing start_bit.  */
     548   6705008427 :   while (1)
     549              :     {
     550   5860369305 :       if (!bi->elt1)
     551              :         {
     552   1174049991 :           bi->elt1 = &bitmap_zero_bits;
     553   1174049991 :           break;
     554              :         }
     555              : 
     556   4686319314 :       if (bi->elt1->indx >= start_bit / BITMAP_ELEMENT_ALL_BITS)
     557              :         break;
     558    844639122 :       bi->elt1 = bi->elt1->next;
     559              :     }
     560              : 
     561              :   /* We might have gone past the start bit, so reinitialize it.  */
     562   5015730183 :   if (bi->elt1->indx != start_bit / BITMAP_ELEMENT_ALL_BITS)
     563    646322405 :     start_bit = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
     564              : 
     565              :   /* Initialize for what is now start_bit.  */
     566   5015730183 :   bi->word_no = start_bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS;
     567   5015730183 :   bi->bits = bi->elt1->bits[bi->word_no];
     568   5015730183 :   bi->bits >>= start_bit % BITMAP_WORD_BITS;
     569              : 
     570              :   /* If this word is zero, we must make sure we're not pointing at the
     571              :      first bit, otherwise our incrementing to the next word boundary
     572              :      will fail.  It won't matter if this increment moves us into the
     573              :      next word.  */
     574   5015730183 :   start_bit += !bi->bits;
     575              : 
     576   5015730183 :   *bit_no = start_bit;
     577   5015730183 : }
     578              : 
     579              : /* Initialize an iterator to iterate over the intersection of two
     580              :    bitmaps.  START_BIT is the bit to commence from.  */
     581              : 
     582              : inline void
     583    159121185 : bmp_iter_and_init (bitmap_iterator *bi, const_bitmap map1, const_bitmap map2,
     584              :                    unsigned start_bit, unsigned *bit_no)
     585              : {
     586    159121185 :   bi->elt1 = map1->first;
     587    159121185 :   bi->elt2 = map2->first;
     588              : 
     589    159121185 :   gcc_checking_assert (!map1->tree_form && !map2->tree_form);
     590              : 
     591              :   /* Advance elt1 until it is not before the block containing
     592              :      start_bit.  */
     593    159121185 :   while (1)
     594              :     {
     595    159121185 :       if (!bi->elt1)
     596              :         {
     597     10210823 :           bi->elt2 = NULL;
     598     10210823 :           break;
     599              :         }
     600              : 
     601    148910362 :       if (bi->elt1->indx >= start_bit / BITMAP_ELEMENT_ALL_BITS)
     602              :         break;
     603            0 :       bi->elt1 = bi->elt1->next;
     604              :     }
     605              : 
     606              :   /* Advance elt2 until it is not before elt1.  */
     607    270146497 :   while (1)
     608              :     {
     609    214633841 :       if (!bi->elt2)
     610              :         {
     611     34525051 :           bi->elt1 = bi->elt2 = &bitmap_zero_bits;
     612     34525051 :           break;
     613              :         }
     614              : 
     615    180108790 :       if (bi->elt2->indx >= bi->elt1->indx)
     616              :         break;
     617     55512656 :       bi->elt2 = bi->elt2->next;
     618              :     }
     619              : 
     620              :   /* If we're at the same index, then we have some intersecting bits.  */
     621    159121185 :   if (bi->elt1->indx == bi->elt2->indx)
     622              :     {
     623              :       /* We might have advanced beyond the start_bit, so reinitialize
     624              :          for that.  */
     625    151555205 :       if (bi->elt1->indx != start_bit / BITMAP_ELEMENT_ALL_BITS)
     626     20334732 :         start_bit = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
     627              : 
     628    151555205 :       bi->word_no = start_bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS;
     629    151555205 :       bi->bits = bi->elt1->bits[bi->word_no] & bi->elt2->bits[bi->word_no];
     630    151555205 :       bi->bits >>= start_bit % BITMAP_WORD_BITS;
     631              :     }
     632              :   else
     633              :     {
     634              :       /* Otherwise we must immediately advance elt1, so initialize for
     635              :          that.  */
     636      7565980 :       bi->word_no = BITMAP_ELEMENT_WORDS - 1;
     637      7565980 :       bi->bits = 0;
     638              :     }
     639              : 
     640              :   /* If this word is zero, we must make sure we're not pointing at the
     641              :      first bit, otherwise our incrementing to the next word boundary
     642              :      will fail.  It won't matter if this increment moves us into the
     643              :      next word.  */
     644    159121185 :   start_bit += !bi->bits;
     645              : 
     646    159121185 :   *bit_no = start_bit;
     647    159121185 : }
     648              : 
     649              : /* Initialize an iterator to iterate over the bits in MAP1 & ~MAP2.  */
     650              : 
     651              : inline void
     652      5587592 : bmp_iter_and_compl_init (bitmap_iterator *bi,
     653              :                          const_bitmap map1, const_bitmap map2,
     654              :                          unsigned start_bit, unsigned *bit_no)
     655              : {
     656      5587592 :   bi->elt1 = map1->first;
     657      5587592 :   bi->elt2 = map2->first;
     658              : 
     659      5587592 :   gcc_checking_assert (!map1->tree_form && !map2->tree_form);
     660              : 
     661              :   /* Advance elt1 until it is not before the block containing start_bit.  */
     662      5587592 :   while (1)
     663              :     {
     664      5587592 :       if (!bi->elt1)
     665              :         {
     666       649026 :           bi->elt1 = &bitmap_zero_bits;
     667       649026 :           break;
     668              :         }
     669              : 
     670      4938566 :       if (bi->elt1->indx >= start_bit / BITMAP_ELEMENT_ALL_BITS)
     671              :         break;
     672            0 :       bi->elt1 = bi->elt1->next;
     673              :     }
     674              : 
     675              :   /* Advance elt2 until it is not before elt1.  */
     676      5587593 :   while (bi->elt2 && bi->elt2->indx < bi->elt1->indx)
     677            1 :     bi->elt2 = bi->elt2->next;
     678              : 
     679              :   /* We might have advanced beyond the start_bit, so reinitialize for
     680              :      that.  */
     681      5587592 :   if (bi->elt1->indx != start_bit / BITMAP_ELEMENT_ALL_BITS)
     682        57777 :     start_bit = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
     683              : 
     684      5587592 :   bi->word_no = start_bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS;
     685      5587592 :   bi->bits = bi->elt1->bits[bi->word_no];
     686      5587592 :   if (bi->elt2 && bi->elt1->indx == bi->elt2->indx)
     687      3882664 :     bi->bits &= ~bi->elt2->bits[bi->word_no];
     688      5587592 :   bi->bits >>= start_bit % BITMAP_WORD_BITS;
     689              : 
     690              :   /* If this word is zero, we must make sure we're not pointing at the
     691              :      first bit, otherwise our incrementing to the next word boundary
     692              :      will fail.  It won't matter if this increment moves us into the
     693              :      next word.  */
     694      5587592 :   start_bit += !bi->bits;
     695              : 
     696      5587592 :   *bit_no = start_bit;
     697      5587592 : }
     698              : 
     699              : /* Advance to the next bit in BI.  We don't advance to the next
     700              :    nonzero bit yet.  */
     701              : 
     702              : inline void
     703  16539167677 : bmp_iter_next (bitmap_iterator *bi, unsigned *bit_no)
     704              : {
     705  16539167677 :   bi->bits >>= 1;
     706  16539167677 :   *bit_no += 1;
     707  16307006380 : }
     708              : 
     709              : /* Advance to first set bit in BI.  */
     710              : 
     711              : inline void
     712  17205215110 : bmp_iter_next_bit (bitmap_iterator * bi, unsigned *bit_no)
     713              : {
     714              : #if (GCC_VERSION >= 3004)
     715  17205215110 :   {
     716  17205215110 :     unsigned int n = __builtin_ctzl (bi->bits);
     717  17205215110 :     gcc_assert (sizeof (unsigned long) == sizeof (BITMAP_WORD));
     718  17205215110 :     bi->bits >>= n;
     719  17205215110 :     *bit_no += n;
     720              :   }
     721              : #else
     722              :   while (!(bi->bits & 1))
     723              :     {
     724              :       bi->bits >>= 1;
     725              :       *bit_no += 1;
     726              :     }
     727              : #endif
     728              : }
     729              : 
     730              : /* Advance to the next nonzero bit of a single bitmap, we will have
     731              :    already advanced past the just iterated bit.  Return true if there
     732              :    is a bit to iterate.  */
     733              : 
     734              : inline bool
     735  21292223080 : bmp_iter_set (bitmap_iterator *bi, unsigned *bit_no)
     736              : {
     737              :   /* If our current word is nonzero, it contains the bit we want.  */
     738  21292223080 :   if (bi->bits)
     739              :     {
     740  14912495267 :     next_bit:
     741  16938748165 :       bmp_iter_next_bit (bi, bit_no);
     742  16938748165 :       return true;
     743              :     }
     744              : 
     745              :   /* Round up to the word boundary.  We might have just iterated past
     746              :      the end of the last word, hence the -1.  It is not possible for
     747              :      bit_no to point at the beginning of the now last word.  */
     748   6379727813 :   *bit_no = ((*bit_no + BITMAP_WORD_BITS - 1)
     749   6379727813 :              / BITMAP_WORD_BITS * BITMAP_WORD_BITS);
     750   6379727813 :   bi->word_no++;
     751              : 
     752   1017235651 :   while (1)
     753              :     {
     754              :       /* Find the next nonzero word in this elt.  */
     755  11702448047 :       while (bi->word_no != BITMAP_ELEMENT_WORDS)
     756              :         {
     757   6331737481 :           bi->bits = bi->elt1->bits[bi->word_no];
     758   6331737481 :           if (bi->bits)
     759   2026252898 :             goto next_bit;
     760   4305484583 :           *bit_no += BITMAP_WORD_BITS;
     761   4305484583 :           bi->word_no++;
     762              :         }
     763              : 
     764              :       /* Make sure we didn't remove the element while iterating.  */
     765   5370710566 :       gcc_checking_assert (bi->elt1->indx != -1U);
     766              : 
     767              :       /* Advance to the next element.  */
     768   5370710566 :       bi->elt1 = bi->elt1->next;
     769   5370710566 :       if (!bi->elt1)
     770              :         return false;
     771   1017235651 :       *bit_no = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
     772   1017235651 :       bi->word_no = 0;
     773              :     }
     774              : }
     775              : 
     776              : /* Advance to the next nonzero bit of an intersecting pair of
     777              :    bitmaps.  We will have already advanced past the just iterated bit.
     778              :    Return true if there is a bit to iterate.  */
     779              : 
     780              : inline bool
     781    313212375 : bmp_iter_and (bitmap_iterator *bi, unsigned *bit_no)
     782              : {
     783              :   /* If our current word is nonzero, it contains the bit we want.  */
     784    313212375 :   if (bi->bits)
     785              :     {
     786    110745787 :     next_bit:
     787    157875611 :       bmp_iter_next_bit (bi, bit_no);
     788    157875611 :       return true;
     789              :     }
     790              : 
     791              :   /* Round up to the word boundary.  We might have just iterated past
     792              :      the end of the last word, hence the -1.  It is not possible for
     793              :      bit_no to point at the beginning of the now last word.  */
     794    202466588 :   *bit_no = ((*bit_no + BITMAP_WORD_BITS - 1)
     795    202466588 :              / BITMAP_WORD_BITS * BITMAP_WORD_BITS);
     796    202466588 :   bi->word_no++;
     797              : 
     798     41025808 :   while (1)
     799              :     {
     800              :       /* Find the next nonzero word in this elt.  */
     801    424950682 :       while (bi->word_no != BITMAP_ELEMENT_WORDS)
     802              :         {
     803    228588110 :           bi->bits = bi->elt1->bits[bi->word_no] & bi->elt2->bits[bi->word_no];
     804    228588110 :           if (bi->bits)
     805     47129824 :             goto next_bit;
     806    181458286 :           *bit_no += BITMAP_WORD_BITS;
     807    181458286 :           bi->word_no++;
     808              :         }
     809              : 
     810              :       /* Advance to the next identical element.  */
     811    201648933 :       do
     812              :         {
     813              :           /* Make sure we didn't remove the element while iterating.  */
     814    201648933 :           gcc_checking_assert (bi->elt1->indx != -1U);
     815              : 
     816              :           /* Advance elt1 while it is less than elt2.  We always want
     817              :              to advance one elt.  */
     818    204228526 :           do
     819              :             {
     820    204228526 :               bi->elt1 = bi->elt1->next;
     821    204228526 :               if (!bi->elt1)
     822              :                 return false;
     823              :             }
     824     66301117 :           while (bi->elt1->indx < bi->elt2->indx);
     825              : 
     826              :           /* Make sure we didn't remove the element while iterating.  */
     827     63721524 :           gcc_checking_assert (bi->elt2->indx != -1U);
     828              : 
     829              :           /* Advance elt2 to be no less than elt1.  This might not
     830              :              advance.  */
     831    155476890 :           while (bi->elt2->indx < bi->elt1->indx)
     832              :             {
     833    109164721 :               bi->elt2 = bi->elt2->next;
     834    109164721 :               if (!bi->elt2)
     835              :                 return false;
     836              :             }
     837              :         }
     838     46312169 :       while (bi->elt1->indx != bi->elt2->indx);
     839              : 
     840     41025808 :       *bit_no = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
     841     41025808 :       bi->word_no = 0;
     842              :     }
     843              : }
     844              : 
     845              : /* Advance to the next nonzero bit in the intersection of
     846              :    complemented bitmaps.  We will have already advanced past the just
     847              :    iterated bit.  */
     848              : 
     849              : inline bool
     850    114171182 : bmp_iter_and_compl (bitmap_iterator *bi, unsigned *bit_no)
     851              : {
     852              :   /* If our current word is nonzero, it contains the bit we want.  */
     853    114171182 :   if (bi->bits)
     854              :     {
     855    103062596 :     next_bit:
     856    108591334 :       bmp_iter_next_bit (bi, bit_no);
     857    108591334 :       return true;
     858              :     }
     859              : 
     860              :   /* Round up to the word boundary.  We might have just iterated past
     861              :      the end of the last word, hence the -1.  It is not possible for
     862              :      bit_no to point at the beginning of the now last word.  */
     863     11108586 :   *bit_no = ((*bit_no + BITMAP_WORD_BITS - 1)
     864     11108586 :              / BITMAP_WORD_BITS * BITMAP_WORD_BITS);
     865     11108586 :   bi->word_no++;
     866              : 
     867      2838178 :   while (1)
     868              :     {
     869              :       /* Find the next nonzero word in this elt.  */
     870     19674230 :       while (bi->word_no != BITMAP_ELEMENT_WORDS)
     871              :         {
     872     11256204 :           bi->bits = bi->elt1->bits[bi->word_no];
     873     11256204 :           if (bi->elt2 && bi->elt2->indx == bi->elt1->indx)
     874      9206346 :             bi->bits &= ~bi->elt2->bits[bi->word_no];
     875     11256204 :           if (bi->bits)
     876      5528738 :             goto next_bit;
     877      5727466 :           *bit_no += BITMAP_WORD_BITS;
     878      5727466 :           bi->word_no++;
     879              :         }
     880              : 
     881              :       /* Make sure we didn't remove the element while iterating.  */
     882      8418026 :       gcc_checking_assert (bi->elt1->indx != -1U);
     883              : 
     884              :       /* Advance to the next element of elt1.  */
     885      8418026 :       bi->elt1 = bi->elt1->next;
     886      8418026 :       if (!bi->elt1)
     887              :         return false;
     888              : 
     889              :       /* Make sure we didn't remove the element while iterating.  */
     890      2838178 :       gcc_checking_assert (! bi->elt2 || bi->elt2->indx != -1U);
     891              : 
     892              :       /* Advance elt2 until it is no less than elt1.  */
     893      5581051 :       while (bi->elt2 && bi->elt2->indx < bi->elt1->indx)
     894      2742873 :         bi->elt2 = bi->elt2->next;
     895              : 
     896      2838178 :       *bit_no = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
     897      2838178 :       bi->word_no = 0;
     898              :     }
     899              : }
     900              : 
     901              : /* If you are modifying a bitmap you are currently iterating over you
     902              :    have to ensure to
     903              :      - never remove the current bit;
     904              :      - if you set or clear a bit before the current bit this operation
     905              :        will not affect the set of bits you are visiting during the iteration;
     906              :      - if you set or clear a bit after the current bit it is unspecified
     907              :        whether that affects the set of bits you are visiting during the
     908              :        iteration.
     909              :    If you want to remove the current bit you can delay this to the next
     910              :    iteration (and after the iteration in case the last iteration is
     911              :    affected).  */
     912              : 
     913              : /* Loop over all bits set in BITMAP, starting with MIN and setting
     914              :    BITNUM to the bit number.  ITER is a bitmap iterator.  BITNUM
     915              :    should be treated as a read-only variable as it contains loop
     916              :    state.  */
     917              : 
     918              : #ifndef EXECUTE_IF_SET_IN_BITMAP
     919              : /* See sbitmap.h for the other definition of EXECUTE_IF_SET_IN_BITMAP.  */
     920              : #define EXECUTE_IF_SET_IN_BITMAP(BITMAP, MIN, BITNUM, ITER)             \
     921              :   for (bmp_iter_set_init (&(ITER), (BITMAP), (MIN), &(BITNUM));         \
     922              :        bmp_iter_set (&(ITER), &(BITNUM));                               \
     923              :        bmp_iter_next (&(ITER), &(BITNUM)))
     924              : #endif
     925              : 
     926              : /* Loop over all the bits set in BITMAP1 & BITMAP2, starting with MIN
     927              :    and setting BITNUM to the bit number.  ITER is a bitmap iterator.
     928              :    BITNUM should be treated as a read-only variable as it contains
     929              :    loop state.  */
     930              : 
     931              : #define EXECUTE_IF_AND_IN_BITMAP(BITMAP1, BITMAP2, MIN, BITNUM, ITER)   \
     932              :   for (bmp_iter_and_init (&(ITER), (BITMAP1), (BITMAP2), (MIN),             \
     933              :                           &(BITNUM));                                       \
     934              :        bmp_iter_and (&(ITER), &(BITNUM));                               \
     935              :        bmp_iter_next (&(ITER), &(BITNUM)))
     936              : 
     937              : /* Loop over all the bits set in BITMAP1 & ~BITMAP2, starting with MIN
     938              :    and setting BITNUM to the bit number.  ITER is a bitmap iterator.
     939              :    BITNUM should be treated as a read-only variable as it contains
     940              :    loop state.  */
     941              : 
     942              : #define EXECUTE_IF_AND_COMPL_IN_BITMAP(BITMAP1, BITMAP2, MIN, BITNUM, ITER) \
     943              :   for (bmp_iter_and_compl_init (&(ITER), (BITMAP1), (BITMAP2), (MIN),       \
     944              :                                 &(BITNUM));                         \
     945              :        bmp_iter_and_compl (&(ITER), &(BITNUM));                         \
     946              :        bmp_iter_next (&(ITER), &(BITNUM)))
     947              : 
     948              : /* A class that ties the lifetime of a bitmap to its scope.  */
     949              : class auto_bitmap
     950              : {
     951              :  public:
     952    682757671 :   auto_bitmap (ALONE_CXX_MEM_STAT_INFO)
     953    674934110 :     { bitmap_initialize (&m_bits, &bitmap_default_obstack PASS_MEM_STAT); }
     954    187584483 :   explicit auto_bitmap (bitmap_obstack *o CXX_MEM_STAT_INFO)
     955    187584483 :     { bitmap_initialize (&m_bits, o PASS_MEM_STAT); }
     956    861019736 :   ~auto_bitmap () { bitmap_clear (&m_bits); }
     957              :   // Allow calling bitmap functions on our bitmap.
     958  24057397520 :   operator bitmap () { return &m_bits; }
     959              : 
     960              :  private:
     961              :   // Prevent making a copy that references our bitmap.
     962              :   auto_bitmap (const auto_bitmap &) = delete;
     963              :   auto_bitmap &operator = (const auto_bitmap &) = delete;
     964              :   auto_bitmap (auto_bitmap &&) = delete;
     965              :   auto_bitmap &operator = (auto_bitmap &&) = delete;
     966              : 
     967              :   bitmap_head m_bits;
     968              : };
     969              : 
     970              : extern void debug (const auto_bitmap &ref);
     971              : extern void debug (const auto_bitmap *ptr);
     972              : 
     973              : /* Base class for bitmap_view; see there for details.  */
     974              : template<typename T, typename Traits = array_traits<T> >
     975              : class base_bitmap_view
     976              : {
     977              : public:
     978              :   typedef typename Traits::element_type array_element_type;
     979              : 
     980              :   base_bitmap_view (const T &, bitmap_element *);
     981    154657061 :   operator const_bitmap () const { return &m_head; }
     982              : 
     983              : private:
     984              :   base_bitmap_view (const base_bitmap_view &);
     985              : 
     986              :   bitmap_head m_head;
     987              : };
     988              : 
     989              : /* Provides a read-only bitmap view of a single integer bitmask or a
     990              :    constant-sized array of integer bitmasks, or of a wrapper around such
     991              :    bitmasks.  */
     992              : template<typename T, typename Traits>
     993              : class bitmap_view<T, Traits, true> : public base_bitmap_view<T, Traits>
     994              : {
     995              : public:
     996    154657061 :   bitmap_view (const T &array)
     997    154657061 :     : base_bitmap_view<T, Traits> (array, m_bitmap_elements) {}
     998              : 
     999              : private:
    1000              :   /* How many bitmap_elements we need to hold a full T.  */
    1001              :   static const size_t num_bitmap_elements
    1002              :     = CEIL (CHAR_BIT
    1003              :             * sizeof (typename Traits::element_type)
    1004              :             * Traits::constant_size,
    1005              :             BITMAP_ELEMENT_ALL_BITS);
    1006              :   bitmap_element m_bitmap_elements[num_bitmap_elements];
    1007              : };
    1008              : 
    1009              : /* Initialize the view for array ARRAY, using the array of bitmap
    1010              :    elements in BITMAP_ELEMENTS (which is known to contain enough
    1011              :    entries).  */
    1012              : template<typename T, typename Traits>
    1013    154657061 : base_bitmap_view<T, Traits>::base_bitmap_view (const T &array,
    1014    154657061 :                                                bitmap_element *bitmap_elements)
    1015              : {
    1016    154657061 :   m_head.obstack = NULL;
    1017              : 
    1018              :   /* The code currently assumes that each element of ARRAY corresponds
    1019              :      to exactly one bitmap_element.  */
    1020    154657061 :   const size_t array_element_bits = CHAR_BIT * sizeof (array_element_type);
    1021              :   STATIC_ASSERT (BITMAP_ELEMENT_ALL_BITS % array_element_bits == 0);
    1022    154657061 :   size_t array_step = BITMAP_ELEMENT_ALL_BITS / array_element_bits;
    1023    154657061 :   size_t array_size = Traits::size (array);
    1024              : 
    1025              :   /* Process each potential bitmap_element in turn.  The loop is written
    1026              :      this way rather than per array element because usually there are
    1027              :      only a small number of array elements per bitmap element (typically
    1028              :      two or four).  The inner loops should therefore unroll completely.  */
    1029    154657061 :   const array_element_type *array_elements = Traits::base (array);
    1030    154657061 :   unsigned int indx = 0;
    1031    154657061 :   for (size_t array_base = 0;
    1032    309314122 :        array_base < array_size;
    1033    154657061 :        array_base += array_step, indx += 1)
    1034              :     {
    1035              :       /* How many array elements are in this particular bitmap_element.  */
    1036              :       unsigned int array_count
    1037              :         = (STATIC_CONSTANT_P (array_size % array_step == 0)
    1038              :            ? array_step : MIN (array_step, array_size - array_base));
    1039              : 
    1040              :       /* See whether we need this bitmap element.  */
    1041    154657061 :       array_element_type ior = array_elements[array_base];
    1042    309314122 :       for (size_t i = 1; i < array_count; ++i)
    1043    154657061 :         ior |= array_elements[array_base + i];
    1044    154657061 :       if (ior == 0)
    1045    103920737 :         continue;
    1046              : 
    1047              :       /* Grab the next bitmap element and chain it.  */
    1048     50736324 :       bitmap_element *bitmap_element = bitmap_elements++;
    1049     50736324 :       if (m_head.current)
    1050            0 :         m_head.current->next = bitmap_element;
    1051              :       else
    1052     50736324 :         m_head.first = bitmap_element;
    1053     50736324 :       bitmap_element->prev = m_head.current;
    1054     50736324 :       bitmap_element->next = NULL;
    1055     50736324 :       bitmap_element->indx = indx;
    1056     50736324 :       m_head.current = bitmap_element;
    1057     50736324 :       m_head.indx = indx;
    1058              : 
    1059              :       /* Fill in the bits of the bitmap element.  */
    1060              :       if (array_element_bits < BITMAP_WORD_BITS)
    1061              :         {
    1062              :           /* Multiple array elements fit in one element of
    1063              :              bitmap_element->bits.  */
    1064              :           size_t array_i = array_base;
    1065              :           for (unsigned int word_i = 0; word_i < BITMAP_ELEMENT_WORDS;
    1066              :                ++word_i)
    1067              :             {
    1068              :               BITMAP_WORD word = 0;
    1069              :               for (unsigned int shift = 0;
    1070              :                    shift < BITMAP_WORD_BITS && array_i < array_size;
    1071              :                    shift += array_element_bits)
    1072              :                 word |= array_elements[array_i++] << shift;
    1073              :               bitmap_element->bits[word_i] = word;
    1074              :             }
    1075              :         }
    1076              :       else
    1077              :         {
    1078              :           /* Array elements are the same size as elements of
    1079              :              bitmap_element->bits, or are an exact multiple of that size.  */
    1080     50736324 :           unsigned int word_i = 0;
    1081    152208972 :           for (unsigned int i = 0; i < array_count; ++i)
    1082    202945296 :             for (unsigned int shift = 0; shift < array_element_bits;
    1083    101472648 :                  shift += BITMAP_WORD_BITS)
    1084    101472648 :               bitmap_element->bits[word_i++]
    1085    101472648 :                 = array_elements[array_base + i] >> shift;
    1086     50736324 :           while (word_i < BITMAP_ELEMENT_WORDS)
    1087            0 :             bitmap_element->bits[word_i++] = 0;
    1088              :         }
    1089              :     }
    1090    154657061 : }
    1091              : 
    1092              : #endif /* GCC_BITMAP_H */
        

Generated by: LCOV version 2.4-beta

LCOV profile is generated on x86_64 machine using following configure options: configure --disable-bootstrap --enable-coverage=opt --enable-languages=c,c++,fortran,go,jit,lto,rust,m2 --enable-host-shared. GCC test suite is run with the built compiler.