Loop invariant motion.
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TODO: Support for predicated code motion. I.e.
while (1)
{
if (cond)
{
a = inv;
something;
}
}
Where COND and INV are invariants, but evaluating INV may trap or be
invalid from some other reason if !COND. This may be transformed to
if (cond)
a = inv;
while (1)
{
if (cond)
something;
}
The auxiliary data kept for each statement.